In an app that is in an advanced state of testing, I have a couple of transparent buttons each of which has an icon which itself is an animated GIF. I change the GIF and its status (animated or not) according to various parameters of the program. That way I can give the appearance that the button object is moving or stopped, going backwards or forwards, and running at different speeds, and can be dragged around the screen - all without using QuickTime, (QT is not acceptable to my PC users).

This generally works extremely well, but my beta tester has pointed out that just one of these animations stops working as soon as its border overlaps with the other one. It doesn't seem to mind overlapping with other, static, controls (images and grcs). I can't see why this should be so - a simplified experiment with just the two animations doesn't exhibit this behaviour, and I have checked while the program is running that the GIF really is animated (its repeatCount is -1). I just can't guess what is causing this behaviour: if it's my error (I guess it is) then it's a subtle one. BTW the same behaviour shows up on MacOS 9.2.2 and on Windows ME, so it doesn't look like a specific OS or clock-speed problem. Haven't tried OSX yet.

Any suggestions gratfully received. I'm past a delivery deadline.

Graham
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         Graham Samuel / The Living Fossil Co. / UK & France
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