Ken Norris asked: >> Are there now, or will there ever likely be, Open GL tools available >> to Rev for 3D object rendering?
Troy Rollins wrote: > No, there are not currently such abilities. Since I haven't seen any responses to this yet, I thought I'd chime in on behalf of the iGame3D folks. They have had a very cool and complex external (Windows/Mac) in the works for some time now (see the list archives). They are primarily interested in creating a game development environment, but have already tapped into much of what openGL offers. At the recent Masters Summit conference in Monterey, I demonstrated a developmental version of our own take on a 3D tool tentatively called Stylizer3D. Based on the iGame folks' technology, the goal is to provide a set of primitive shapes with basic control over position, lighting and textures. Ideally we'd like to allow for importing vector information (ie EPS or possibly Rev pointlists) -- Alejandro Tejada, are you listening? :-) I can't say when any of this will be available for use, but the iGame guys are working on it. Regards, Scott Rossi Creative Director Tactile Media, Development & Design ----- E: [EMAIL PROTECTED] W: http://www.tactilemedia.com _______________________________________________ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
