Hi JB, > Date: Sat, 14 Aug 2004 18:01:01 +0200 > From: jbv <[EMAIL PROTECTED]> > Subject: Re: Open GL tools
> on the subject of Rev & openGL, here are my 2 cents : Thanks, your Re adds to the picture (pun intended) ;-) I am hoping there are ways to work OpenGL into it, though. snip > I'm not a specialist, but I have the feeling that the possibility to extend > the language > would boost the product way beyond it's present status of slightly improved > Xplatform > HyperCard... Well, as it happens, I'd have to agree with the language-extension thing. Providing toolboxes for the major platforms to do that might be daunting, though. I see the reasoning behind your anaysis of the one-off OpenGL interfaces, but the very thing you did looks like it could provide a model for more generic approaches, yes? Then 'brick' it together at some point. But for the last part: For one obvious thing, it has 5x the keywords available in the last version of HC. So, I'd have to say it's slightly more than slightly more, eh? All the best, Ken N. _______________________________________________ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
