Hi Scott,
As usual, your design makes the difference...
Kudos :-)
No time now to dig it but I think it would be possible to place the
hours ball with more precision.
Le 31 mai 05 � 11:22, Scott Rossi a �crit :
At the risk of beating a dead clock, here is another more visual
approach to
the display of time which uses the points of a hidden graphic to
determine the location of each "hand" (still pretty minimal/
efficient code).
In your message box:
go url "http://www.tactilemedia.com/download/ballclock.rev"
This actually took a lot longer than three minutes to build in that
I had to
figure out how to create a vector graphic that contained 60
equidistant
points (the solution was to create the source ring in a vector
program and
then import into Rev using Alejandro Tejada's EPSimport stack). Of
course
this could be done using math by the Jim Hurley types on the list
but that
kind of thing eludes me...
Best regards from Paris,
Eric Chatonet.
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