Recently, Geoff Canyon wrote: > My first thought was that the whole thing could be reduced to > periodic "move to the points of..." task. That doesn't work out very > well. I tried: > > move image "sBall" to the points of grc "_ball" in 60 seconds > > That gave me a good second hand, but CPU usages was up at 70 percent. > Not good. So I went for minor changes to the existing code. > > ... > > CPU usage with this script is about 8 percent. > For comparison, the scripts from yesterday that set the startAngle of > a graphic averaged about 1.5 percent.
Well, with the stack I originally posted, CPU usage runs between 1 and 2 percent here. But the move you added is so nice it easily warrants the extra usage. Nice Geoff. :-) Movado, eat your heart out. Regards, Scott Rossi Creative Director Tactile Media, Multimedia & Design ----- E: [EMAIL PROTECTED] W: http://www.tactilemedia.com _______________________________________________ use-revolution mailing list [email protected] http://lists.runrev.com/mailman/listinfo/use-revolution
