First of all, where will our altivec and nice array number juggling go? and those extra registers? and the thing about little endian and big endian? anyone assuming byte orders and stuff like that will be doomed to the hell of debugging.

Second, how does it affects us developers? and how it affects RunRev? Generation of code for MacOS X will have to be fat binary now, can two versions of the engine co-exist in the same file? Will the port of Revolution be easy?

now, forgetting the hell freezes over tales, can this be a oportunity like a race for RunRev, I don't see many jumping the bandwaggon now. This could pose as a nice chance for RunRev to port Revolution fast to the new architecture and be one of the first easy to use development tool available on the new (... damn) platform. Since our code is engine based, as long as the engine runs, all our apps will run (... externals should need recompilation).

The XCode 2.1 is already available for those luck enough to be at WWDC, expect it to reach developers.apple.com soon.

man, I am both afraid and curious.

--
Andre Alves Garzia  2004
Soap Dog Studios - BRAZIL
http://studio.soapdog.org

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