My inclination is to agree with you, Dan, but I do remember the
absurdity of the mouse at it's inception, and how difficult it was to
'get used to' by the mainstream.
Here are a couple observations...
- You don't get 'mouse finger' (I get it all the time).
- You probably get 'mouse wrist' if you used it often
- Strong learning curve for gestures
- Without gestures, you end up removing an existing dimension of
interfaces (the click). Think about how you would select text with
gestures...ouch!
- It seems to work better with 'dynamic' environments which change as
you navigate through them. Flash seems especially suited. But, as we all
know, changing app environments are particularly 'high' on the GUI
'nono' list.
-Chipp
Dan Shafer wrote:
I don't see any real new thinking here, Mark. Maybe I'm missing
something. And I don't see ANY value in either being able to navigate
(sometimes unintentionally) by mouse moves OR in avoiding the simple
action of clicking a mouse.
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