My inclination is to agree with you, Dan, but I do remember the absurdity of the mouse at it's inception, and how difficult it was to 'get used to' by the mainstream.

Here are a couple observations...

- You don't get 'mouse finger' (I get it all the time).
- You probably get 'mouse wrist' if you used it often
- Strong learning curve for gestures
- Without gestures, you end up removing an existing dimension of interfaces (the click). Think about how you would select text with gestures...ouch! - It seems to work better with 'dynamic' environments which change as you navigate through them. Flash seems especially suited. But, as we all know, changing app environments are particularly 'high' on the GUI 'nono' list.

-Chipp


Dan Shafer wrote:
I don't see any real new thinking here, Mark. Maybe I'm missing something. And I don't see ANY value in either being able to navigate (sometimes unintentionally) by mouse moves OR in avoiding the simple action of clicking a mouse.
_______________________________________________
use-revolution mailing list
[email protected]
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-revolution

Reply via email to