For further info: http://www.igame3d.de/DeadDays/postmortem.html
On 22 Nov 2006, at 17:12, Viktoras Didziulis wrote:
And fortunately for us here on this list, Google Earth is the
type of thing that's easier for us to build.
Google Earth heavily relies on its 3D engine loading all the complex
textures and objects on a sphere. I tried QT 3D capabilities (not
virtual
reality moves, but the real 3D graphics like axel plugin, etc...),
so far
all they seem broken in MS Windows, meanwhile axel provides own
browser
plugin... And any potential 3D programming adventure like creation
of Google
Earth remains impossible with Revolution.
Some time ago Bill from iGame3D tried desperately to attract
attention of
Revolution community or maybe Revolution Ltd suggesting full
fledged 3D
OpenGL engine.
Go to http://forums.runrev.com/phpBB2/viewtopic.php?t=432 to see it...
Here is an excerpt for those who don't read the forum:
While this happens iGame3D sits on the shelf month after month and the
probability of it ever reaching the rev community gets smaller and
smaller.
Next term i begin learning Maya, my need/excuse/time for building
my own 3D
modelling/animation program will come to a complete end at that
point. -
Posted by Bill from iGame3D in April, 2006...
Is anything constructive going on between Revolution Ltd and
iGame3D or just
silence?..
Viktoras
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