> > Don't mean to be preaching to you , David , since you obviously > >see the need and potential , hence your PhotoGrey plugin's use of HSV , > >but it doesn't seem to be widely accepted or even acknowledged that we > >live in an HSV world, not the RGB world found in CGI raytracings .
> Hi Garry, > OK, you got it, I just re-installed Realman for V5 and I'll check it out > first thing tomorrow . Hi Mark : Great ! Not sure if David's one plugin will convert you though . Being able to work in HSV colorspace at every step of the way , might , however , like is possible in some Paint & Photo programs . Really I should just send a mail to [EMAIL PROTECTED] and see what Vesa and Juha think about this matter , instead of beating my chest here , but I really am curious what other RS users think about HSV use . > BTW Realman makes the whole discussion about Booleans futile: I suppose > it's much more flexible in this area than plain VSL! Time to finally learn > it, no more excuses. I always assumed VSL was powerful enough, but a > little bit more power couldn't hurt ;) Also worth considering might be RPL . We still have RPL in V5 , and I'm sure you have the RS manual's documentation on RPL , and I remember you having some RPL knowledge as well . As I was saying recently , the "Eval" word in RPL , and all RPL's many boolean options might open up all kinds of elaborate programing that can be passed to the mesh , or maybe even into the VSL pipeline . Ya , I was wondering about Realman myself , but thought I better not throw that idea out there , considering I know only a tiny bit of what RM can do . I've read a couple tutorials and that's it , but if you say that might be part of the solution ... that's awesome ! > Thanks for the HSV plugin David, and sorry for neglecting it all this > time... > -Mark H Godspeed Markus ! Garry Curtis http://www.niagara.com/~studio
