> >    Don't mean to be preaching to you , David , since you obviously
> >see the need and potential , hence your PhotoGrey plugin's use of HSV ,
> >but it doesn't seem to be widely accepted or even acknowledged that we
> >live in an HSV world, not the RGB world found in CGI raytracings  .

> Hi Garry,
> OK, you got it, I just re-installed Realman for V5 and I'll check it out
> first thing tomorrow .

Hi Mark :

   Great ! Not sure if David's one plugin will convert you though . Being
able to work in HSV colorspace at every step of the way , might , however ,
like is possible in some Paint & Photo programs .

   Really I should just send a mail to [EMAIL PROTECTED] and see
what Vesa and Juha think about this matter , instead of beating my chest
here , but I really am curious what other RS users think about HSV use .

> BTW Realman makes the whole discussion about Booleans futile: I suppose
> it's much more flexible in this area than plain VSL! Time to finally learn
> it, no more excuses. I always assumed VSL was powerful enough, but a
> little bit more power couldn't hurt ;)

  Also worth considering might be RPL . We still have RPL in V5 , and I'm
sure you have the RS manual's documentation on RPL , and I remember you
having some RPL knowledge as well . As I was saying recently , the "Eval"
word in RPL , and all RPL's many boolean options might open up all kinds of
elaborate programing that can be passed to the mesh , or maybe even into
the VSL pipeline .

Ya , I was wondering about Realman myself , but thought I better not
throw that idea out there , considering I know only a tiny bit of what
RM can do . I've read a couple tutorials and that's it , but if you say
that might be part of the solution ... that's awesome !

> Thanks for the HSV plugin David, and sorry for neglecting it all this
> time...
> -Mark H

  Godspeed Markus !

Garry Curtis
http://www.niagara.com/~studio





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