> I have had tons of pretty good ideas and stories for anims..  which have
all
> just stayed as plans..
> So I bet, as it is now, if I had super duper tools to animate with.. I
would
> still do my "test" anims.. =)..
> Hope this will change rather sooner than later.. =(.. ( but dunno.. since
I
> seems to have said this too long now already..)
>
 Hi Stefan,

if you're interested, you can write down your story and then
let's do the modelling and animation tasks in a team work.
Then it should be possible to write some tuts on the fly,
like a "make of". This can be very useful for all of us.
It's often a hard job to transfer the workflows from other
3d-apps tutorials to RS, and then the result is often
called workaround, because the structure of RS is different
to the other 3D-app.

Head up and kick yourself,
Matthias


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