> I have had tons of pretty good ideas and stories for anims.. which have all > just stayed as plans.. > So I bet, as it is now, if I had super duper tools to animate with.. I would > still do my "test" anims.. =).. > Hope this will change rather sooner than later.. =(.. ( but dunno.. since I > seems to have said this too long now already..) > Hi Stefan,
if you're interested, you can write down your story and then let's do the modelling and animation tasks in a team work. Then it should be possible to write some tuts on the fly, like a "make of". This can be very useful for all of us. It's often a hard job to transfer the workflows from other 3d-apps tutorials to RS, and then the result is often called workaround, because the structure of RS is different to the other 3D-app. Head up and kick yourself, Matthias
