Hiya Neil, WOW! This is just the sort of post I was wanting to read and be inspired by!! As you know I have been meaning to complete some video tutes using RS3D, also, as you know I recently posted to you and Garry regarding my new employment and other matters that have meant I have not been as free as I would like to complete these tutes.
However, there is also another couple of smaller reasons for not trying to make more time to complete them and they are probably pretty stupid really, but I had a gut feeling that the response or preference for video and voice over tutes for RS3D was not going to be that great or positive. Also, I felt that as I am only new to RS3D, that other more advanced users would think that I was being a bit cocky or arrogant by re-creating advanced tutes they have made, into video/voice over walk through tutes (as that is how I learn best). Now, you also seem to prefer to learn that way, which is great and has inspired me to put this further up the priority ladder, which is what I was going to do for 2006 anyhow, but you have made my day with your post :) Any preference as to where to start with the tutes? Like, from the beginning of the manual or re-create other users tutes into video/voice over's? (with their permission of course) I can see a huge opportunity with RS learning that would benefit all concerned, including RS themselves :) Cheers and regards Rossco Get Firefox! >-----Original Message----- >From: [EMAIL PROTECTED] >[mailto:[EMAIL PROTECTED] On Behalf Of Neil Cooke >Sent: Tuesday, 3 January 2006 01:25 >To: [email protected] >Subject: Re: Happy new year grom Germany and good luck for RS Version 6 :- >)) and more "beginner" tutorials ;-) > >Hi Garry, > >What I don't see is a DVD set on getting to grips with RealSoft. I do not >learn well from print, from manuals, from tut's. However, if I see someone >do the trick it usually sticks. Maybe other peoples workflows would work >against someone who could and maybe should head into RS with no safety net >I >don't know, but an actual voice over ... this button then I hit that thing >from there and tweak the dooberry so that the how's your father flicks into >focus, etc .... something like that. > >However, even here I'm doubtful. Not even sure I would have looked at such >a >thing if one had come packaged with 4.5 when it landed on my desk. >Definitely certain there are many who must and should re-invent wheels at >every turn. As the saying goes, it might not need re-inventing but the dude >sure knows more about wheels. > >I can not submit tutorials in RS, or any other app I use because I am >totally self-taught. My workflows would not stand the light of day. 30 >seconds on the stage and they'd laugh me right back off into the wings and >out the door ... as in ... "Look, this dude has a thirty step work around >for the thing that the button second from the left does in one hit? Send >him >to Jupiter next train!" ..... > >Outside of RS and the apps I use, my expertise is again nowhere near as >comprehensive or accurate or useful as even the most basic, but structured, >institutional course. More or less works for me but that's as far as it >goes, in fact it would more likely be destructive rather than instructive. > >The problem with individualist artists is that the result is the only >criteria. Not how it's achieved. And you can't write a tutorial that smacks >a student around the walls a couple of times so they forget all the systems >and make a grab for something from right out past the Oort Cloud. > >RS is freedom for me but it's not going to be everyone's cup of tea. For me >maybe the 30 years drawing and scribbling is part of the story, Maybe RS >might seem to lack some kind of sounding board for some younger workers. > >In thirty years I have learnt and forgotten more than a handful of >technologies in this trade, maybe one bit of some ridiculous cut-and-paste >pipeline will show as useful one afternoon when I'm scratching at a data >set >but no way would I inflict anyone with the whole trip. Like what we had to >do to get tone line with neg film, pos film, mylar sheet or two depending >on >how thick you want the line, then guess an exposure that takes into account >all the extra film layers and press the button ... maybe redo the pos film >to slightly one way or the other ... crazy. > >Maybe my advice ... maybe as a local artist here once reckonned as the way >to go: "keep drawing, no matter what". > >And with the time honoured words: "Dont talk Painter, paint!", I'll get off >the pot, except to note that all the old quotes need to be upgraded to RS >... "Dont talk, render dude, render!" ... > >All the very best for the New Year to you too Garry. > >Neil Cooke > >----- Original Message ----- >From: "studio" <[EMAIL PROTECTED]> >To: <[email protected]> >Sent: Monday, January 02, 2006 8:40 PM >Subject: Re: Happy new year grom Germany and good luck for RS Version 6 :- >)) >and more "beginner" tutorials ;-) > > >> Hi Neil : >> >> ... and all the best in 2006 to you and yours ! >> >> OK , let me ask you this ... is there not a single thing >> about what you do that could go into an online tutorial ? >> >> Let's face it , not that many of us know a dime about >> 'rendering for print' , right ? Do you know anything on >> this topic (Yes is the obvious answer) ? >> >> OK , so share it !!! >> >> Give it up people !!! No mercy , no bull , just give up >> to the community what skills or knowledge you have worth >> sharing . >> >> Seriously , there may be several people out there that >> could very much use the knowledge to get started on their >> own Realsoft rendering projects . >> >> studio >> www.niagara.com/~studio >> www.studiodynamics.net >> >> >>> A personal view. >>> >>> My wish list for RS is that I want to know everything that Vesa knows >and >>> I >>> want to know it now. From high level programming through to each and >>> every >>> run-time object and their parameter sets. That's all. >>> >>> I believe RS can do everything and more that I would ever want but given >>> my >>> massive lack of knowledge on the subject, I'm not really sure how I >could >>> know that. >>> >>> Regardless, me and my half a percent depth of understanding, have just >>> destroyed two weeks very happily. Render number twelve on the latest >>> drawing. A massive object count and I just added another light source >... >>> but at least this light doesnt need to cast shadows. These are just >>> proofing >>> renders and have been discarded. They have been taking about ten hours >>> each >>> at about 100 megs or so and the end result if I ever decide I'm >satisfied >>> with the thing will have no commercial value. >>> >>> Do I have a life outside megabyte-land? Nope and it doesnt worry me in >>> the >>> slightest. A natural born graphics addict ... and my shed here is >showing >>> every sign of falling down around me ... maybe it already has. A client >>> told >>> me I had to mow my lawns ... however the time spent sorting a particular >>> bump map image I needed had greater priority :] >>> >>> Actually yes, there a couple of other interests ... food now and then is >>> one >>> ... and sometimes I sleep. >>> >>> Whatever RS decides is useful in V6 is Ok by me, they havent made any >bad >>> calls as far as I am concerned. I'm even getting used to the new icons. >>> >>> All the best to List and all for the New Year, >>> >>> Neil Cooke >>> >>> >>> ----- Original Message ----- >>> From: "Mark Heuymans" <[EMAIL PROTECTED]> >>> To: <[email protected]> >>> Sent: Monday, January 02, 2006 5:36 AM >>> Subject: Re: Happy new year grom Germany and good luck for RS Version 6 >>> :-)) >>> and more "beginner" tutorials ;-) >>> >>> >>> > >>> >> >>> >> For me , as far as V6 is concerned , I just wish I could begin to >>> >>tap the potential of V4.5 !!! We're constantly bombarded by people >>> >>who love to mention that latest and greatest 3D program , but most >>> >>do not realize that RS is capable of so much much more than we see >>> >>here or in forums or IRC etc etc . >>> > >>> > >>> > Yes, you hit the nail on its head imho: if I had a choice between >>> > A) V6 with tons of new features but incomplete docs, or >>> > B) the current V5 but with more complete and better structured docs & >>> > tuts >>> > I'd go for B in a second! >>> > >>> > RS keep concentrating on programming and keep ignoring >accessibility... >>> > but somebody has to do it! OK, I volunteer for a few tuts on >landscapes >>> > and VSL. >>> > >>> > >>> > Sorry to be inactive lately; I'm still alive but needed a few weeks >>> > without 3d ;) >>> > >>> > Here's to 2006, cheers to all Realers and Realsoft! >>> > >>> > -Mark Heuymans >>> > >>> > >>> >>> >>> >>> -- >>> No virus found in this incoming message. >>> Checked by AVG Free Edition. >>> Version: 7.1.371 / Virus Database: 267.14.9/183 - Release Date: >>> 12/29/2005 >>> >>>
