Hi again Garry,

Grids I dont know about but so far as the viewport window is concerned, my
viewport window is any size I want it to be, there's a zoom button, I use
shift + RMB and it changes the viewport window size. Once changed I can save
it as my start-up file so that's how it is every time I start except I dont
bother since I never know what I'm going to need at start-up in terms of
dimension input scales. I didnt believe that this was your question but I
cant think what else it might be.

Neil Cooke

----- Original Message -----
From: <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Thursday, February 09, 2006 6:38 AM
Subject: Re: How 'big' is your viewport window


> I also typically use a metre scale, and I don't understand your
> question about the size of the view window. This is very different
> depending on what part of the city model I am currently working on. If
> I'm modelling the rough edges of a lake, my view window may cover
> hundreds of metres but when I'm making sure that the points of a small
> section of a sidewalk are precicely accurate, my view window may be
> zoomed in to such a degree that fractions of millimeters can be
> clearly seen.
>
> Regards,
> Fredrik Bergholtz
>
> On 08/02/06, studio <[EMAIL PROTECTED]> wrote:
> > > I don't use grids at all so I can't help.
> > > Neil Cooke
> >
> > I don't use grids either , but what I'm asking (again
> > to the power of 3) is to go into View/Properties and
> > then in the Input Tab , select a grid that allows you
> > to determine the size of your actual working environ-
> > ment .
> >
> >   Hey ! I think we may be able to hit a new worlds re-
> > cord with this question .
> >
> > Next reply ... I can see it coming ... "what's a view-
> > port ?" .
> >
> > Then ... "in Lightwave I don't use views , but only
> > output whatever the camera spits out , then composite
> > it with Photoshop and trade it on the Blackmarket for
> > mucho water buffalo" .
> >
> >   This could be the mother of all threads ...
> >
> > studio
> > www.niagara.com/~studio
> > www.studiodynamics.net
> >
> > > >    However , what I'm actually very curious about is ,
> > > > "How 'big' is your actual Viewport window , and as of
> > > > yet that has not actually been answered .
> > > >
> > > >    There is only one way to answer this question ;
> > > >
> > > > Go into View Properties and assign a Grid of whatever size
> > > > you think might correspond to an actual typical scene that
> > > > one might be working with , then count the numer of grids
> > > > shown to determine the actual size of your viewport .
> > > >
> > > >   As I've mentioned , I work with a size of 1 meter by
> > > > 3/4 of a meter (using the above method to determine that),
> > > > but others appear to be saying that we should be using a
> > > > window several magnitudes larger .
> > > >
> > > >   Unless we are breaking down in terminology (again) .
> > > >
> > > > Thanks .
> > > >
> > > > studio
> > > > www.niagara.com/~studio
> > > > www.studiodynamics.net
> >
> >
>
>

Reply via email to