> Poor mans workaround 1:
> Create a sds or nurbs sphere
> Create a 1 bone skeleton
> Adjust the mapping radius
> Press bind Volume
> Move the skeleton
> Delete the skeleton
> Delete the choreograph from the Object
> Matthias

Something bizzarely wrong here :

I tried it ... it worked once perfectly ... I quit RS3D ...
Tried to do the same steps again (over&over&over ...) but I
could not repeat it , no way , no how !

That's the craziest thing I've ever seen yet ! Tried to do
it on a rendering node and I could not do it . Did I just
get very lucky with how I set my skeleton up the very first
time , or is there some kind of other weird explanation ?

studio
www.niagara.com/~studio
www.studiodynamics.net


> 
> 
> ----- Original Message ----- 
> From: "Boris Jahn" <[EMAIL PROTECTED]>
> To: "Realsoft 3D Mailinglist" <[email protected]>
> Sent: Tuesday, March 07, 2006 8:12 AM
> Subject: Re: Magnetism Modeling Tool
> 
> 
> > Hi Chris,
> > 
> > > Boris, you are right that these deformation tools give you more control 
> > > than a simple magnet tool, but soft selection would a great next step IMO.
> > > 
> > > Thots?
> > 
> > agreed :) I asked for soft selection and other advanced selection
> > features to implement in the selection painter a while back at the
> > betalist already . Would be really nice.
> > 
> > -- 
> > Bye
> > Boris - http://www.3ddart.com -
> > Realsoft Image Contest - http://www.realsoft.org -
> > 
> > 
> > 
> > -- 
> > No virus found in this incoming message.
> > Checked by AVG Free Edition.
> > Version: 7.1.375 / Virus Database: 268.1.2/274 - Release Date: 03.03.2006
> > 
> >


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