> Poor mans workaround 1: > Create a sds or nurbs sphere > Create a 1 bone skeleton > Adjust the mapping radius > Press bind Volume > Move the skeleton > Delete the skeleton > Delete the choreograph from the Object > Matthias
Something bizzarely wrong here : I tried it ... it worked once perfectly ... I quit RS3D ... Tried to do the same steps again (over&over&over ...) but I could not repeat it , no way , no how ! That's the craziest thing I've ever seen yet ! Tried to do it on a rendering node and I could not do it . Did I just get very lucky with how I set my skeleton up the very first time , or is there some kind of other weird explanation ? studio www.niagara.com/~studio www.studiodynamics.net > > > ----- Original Message ----- > From: "Boris Jahn" <[EMAIL PROTECTED]> > To: "Realsoft 3D Mailinglist" <[email protected]> > Sent: Tuesday, March 07, 2006 8:12 AM > Subject: Re: Magnetism Modeling Tool > > > > Hi Chris, > > > > > Boris, you are right that these deformation tools give you more control > > > than a simple magnet tool, but soft selection would a great next step IMO. > > > > > > Thots? > > > > agreed :) I asked for soft selection and other advanced selection > > features to implement in the selection painter a while back at the > > betalist already . Would be really nice. > > > > -- > > Bye > > Boris - http://www.3ddart.com - > > Realsoft Image Contest - http://www.realsoft.org - > > > > > > > > -- > > No virus found in this incoming message. > > Checked by AVG Free Edition. > > Version: 7.1.375 / Virus Database: 268.1.2/274 - Release Date: 03.03.2006 > > > > -------------------------------------------------------------------------------- Internal Virus Database is out-of-date. Checked by AVG Free Edition. Version: 7.1.375 / Virus Database: 268.1.1/271 - Release Date: 2/28/2006
