Radiosity would be very hard to implement in RS, as it requirestesselation. A
proper QMC/Photon GI system would be nice though.
On 05/05/06, Jason Saunders <[EMAIL PROTECTED]> wrote:> Hi>> Blender also has a radiosity solver !>> Are there many on this list who are in favour of radiosity in Realsoft ? I> have seen on another user forum there were quite a few who are keen to see> this upgrade.>> Regards>> Jason>>>> -----
Original Message -----> From: "Aidan O Driscoll" <[EMAIL PROTECTED]>> To: <[email protected]>> Sent: Thursday, May 04, 2006 10:47 PM> Subject: Realsoft Character Animation - Has RS been outstripped by BLENDER> ..>>> > Hi Guys,> >> > I have been keeping an eye on the
following:> >> > http://orange.blender.org/> >> > This is a full 3D Movie called "Elephant Dreams" made completely in> > BLENDER. It is now complete [ 7 months or so ] and has been shown in> > Theatres already. It is now available under the Creative Commons license> as> > a Double DVD including
all the Models and Scenes for anyone to remake the> > movie differently.> >> > SO - to make such a movie - Has Blender now out stripped Realsoft for> > Animation and Character Animation? As can be seen the film has a number of> > complete animated Characters.> >> > Could such a project be done with RS right
now? OR does the Character> > Animation toolset need a serious over haul [ I think yes ]> >> > The development diary of Orange is in 3D World magazine every month - very> > good read,> >> > Cheers> > Aidan> >> >>>>