Can it be made with RS... of course yes.

Final Fantasy The movie could have been made with povray (text editor)
alone.

It'not about the sofware, It's never been. It's about the guy behind the
computer (or the software).

If the animation system is not good enough, do it frame by frame.
You can model anything with a point by point technique.
Basic morph and Basic bones (or not) can give a great result.

The feature of a software should never be a problem.
Animate clothing by hand if you need to, do particles by hand, do physic by
hand.
I think that 3D CG has made us LAZY.
Compare to what classic animation studio could do with only pen/paper and a
camera.
Compare to what has been done with stop motion.

I think Realsoft is packed with so much features
That the user reflex is always to think if there is an button that will do
it automaticly.

In my experience, the time it takes to find out how a feature works, it is
the time it takes to do it manually. 

Jean-Sebastien Perron
www.neuroworld.ca


-----Message d'origine-----
De : [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] De la part de Wolfram Schwenzer
Envoyé : Thursday, May 04, 2006 6:16 PM
À : [email protected]
Objet : Re: Realsoft Character Animation - Has RS been outstripped by
BLENDER ..

Aidan O Driscoll wrote:
> Hi Guys,
> 
> I have been keeping an eye on the following:
> 
> http://orange.blender.org/
> 
> This is a full 3D Movie called "Elephant Dreams" made completely in 
> BLENDER. It is now complete [ 7 months or so ] and has been shown in 
> Theatres already. It is now available under the Creative Commons license 
> as a Double DVD including all the Models and Scenes for anyone to remake 
> the movie differently.
> 
> SO - to make such a movie - Has Blender now out stripped Realsoft for 
> Animation and Character Animation? As can be seen the film has a number 
> of complete animated Characters.
Yeah, but not only in the character anim area but also in the game 
business:
there's a toolkit & some (very basic) examples on a CD delivered with a 
book
showing some tricks of the trade. Members of this mailing list who 
complained
'bout missing support of these features in Realsoft should have a look 
at the blender internet pages. Blender also features Python scripting 
(which IMHO is superior to the Javascript support of Realsoft) and VRML 
export (do you listen Arjo ?) though only for Version 1.0. (but you 
don't have to pay for that ;-) ....)

Wolfram







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