In my op RS has a good anim-toolset.
If (<--buhhhh) I've finished all my tutorials
you'll maybe see the great features and give it a go,
and then you've so much possibilities ....

It's possible now in RS to bring in MoCap data with
Carlos RealMoca Plugin, the pointwise binding to skeletons
is working very well, you can then point-animate or morph
or displace-map the character for facial anim.

You can "learn" the characters to react on animations, objects,
materials, lights.

In most cases this should be enough.
(If (again) Carlo and Alessandro will finish their plugins,
RS is on top ;-)

The main difference to blender is in my op the user-group.
They have more "tester". As you've seen the last days
on the list the "eyes thread", there are many ways to animate
objects, but how many people have ever really tried out
all the anim features? If we have every day an "what's the best way
to aniamte this or that" question, all of us (the RS-Team, too)
can learn to use the full feature set of RS.

Before Tim Borgmanns "Miscroscopic-series", there was the
QT: Is RS renderer as good as other renders? Hmmm, don't now.

Is RS-anim toolset good enough for my poor anims? Yes.

http://www.matthias-kappenberg.de/index.php?id=149
http://www.matthias-kappenberg.de/index.php?id=148
http://www.matthias-kappenberg.de/index.php?id=124
http://www.matthias-kappenberg.de/index.php?id=78
http://www.matthias-kappenberg.de/index.php?id=150

The problem on my side is not RS anim toolset, it's that
I've not enough time.

Matthias

----- Original Message ----- 
From: "Aidan O Driscoll" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Thursday, May 04, 2006 11:47 PM
Subject: Realsoft Character Animation - Has RS been outstripped by BLENDER ..


> Hi Guys,
> 
> I have been keeping an eye on the following:
> 
> http://orange.blender.org/
> 
> This is a full 3D Movie called "Elephant Dreams" made completely in 
> BLENDER. It is now complete [ 7 months or so ] and has been shown in 
> Theatres already. It is now available under the Creative Commons license as 
> a Double DVD including all the Models and Scenes for anyone to remake the 
> movie differently.
> 
> SO - to make such a movie - Has Blender now out stripped Realsoft for 
> Animation and Character Animation? As can be seen the film has a number of 
> complete animated Characters.
> 
> Could such a project be done with RS right now? OR does the Character 
> Animation toolset need a serious over haul [ I think yes ]
> 
> The development diary of Orange is in 3D World magazine every month - very 
> good read,
> 
> Cheers
> Aidan 
> 
> 

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