Bernie @ VRgrafix wrote:
G'day Matthew -

Here is a link to the reference image I'm using:
wow ! Thats a great reference ! I can see no reason why you could not model it from that..

I was hoping there would be some way I can adjust for the perspective as I move away from the center (where ever that happens to be...) I think the perspective is worse from side-to-side than top-to-bottom, but it's hard to tell.
hmm.. its obvious there are slight imperfections. To get an exact replica based on these is probably unrealistic - to make a recreation of it based on the "best guess" principal is certainly achievable.

The images you have posted there are not all in alignment. (particulary front and rear) I would be putting each on a layer in photoshop or your fav 2d app - then using guides, align the top to bottoms etc. Stretch each ortho view to match as required.

The side view (center) is the critical one and probably needs to be addressed first. I would draw 2 circles on a new layer representing the proper wheels, then using partial selection areas and feathering, transform your side view to better match a true circle and stretch accordingly. A bit of manual touch up may be required. Do this before matching side / plan views of course, and reference these ancillary views to the side view when done.

Should be a goer !

Looks like a fun project. keep the wip images coming !

Regards

Bernie
VRgrafix
Yes, the reference is very nice, and I only recently found that image. Each view is definitely not lined up, but that my just be the camera distance during rendering, or maybe it was that the camera was actually in the same place and when the lightcycle was rotated towards the camera, the front/rear was then closer and thus larger...

As for wip, I've actually been working on it for a few weeks and am pretty well done except for determining the exact length of the lightcycle and the curvature of the canopy. I have quite a few images on my site:

http://digitalstratum.com/programming/tron

The images on that main page are not technically correct but for the most part look correct (I have not changed them out yet.) The construction and assembly detail are fun to look at, and I hope to get an animation soon. I'm also working on an unofficial manual with measurements of the objects in relationship to one another (probably using the wheel size as the reference), thus my need to get as absolutely close as possible to the original.

For anyone interested in TRON, there is a nice site (tron-sector.com) and a good forum on which I have been having a long conversation about lightcycles. :-)

http://www.tron-sector.com/forums/default.aspx?do=top&id=336281

Matthew

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