Hi Neil..
 
I dont think there is a realtime contraint for ViewCam rotations..(if my memory isnt failing me )
Would have been nice if the x,y,z and so on constaint keys would work in combination with for example the Alt+RMB ViewCam actions and others..
Pressing (z + Alt + RMB) would then constraint rotation in one z-axis.. and so on..
Then also Pressing (x + y) would then work, to constraint movements and so on into just x-y plane..
 
You have numerical as well as Sliders input.. for Heading, Pitching and Banking for the ViewCam..
RMB on view and select the 'View Properties', then 'Camera' Tab. down on that you have the controls, in the 'Orientation' Section
 
Obviously you also can just create a Camera from the view and rotate the Camera.. and with the view set to 'Tracking Always' (Its below the 'Orientation' Section...)
Rotating the camera will automatically then update that View..
 
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
Hi,
 
I've tried but I can't find it.
 
When I rotate using RMB + alt + shift, I can constrain the rotation to the x axis more or less but only in 45 dgree steps. Is their a command which will allow viewport camera rotation to be constrained to only one axis but not in steps?
 
Maybe a numerical input for the viewport camera? But if so where would that be?
 
Thanks
 
Neil Cooke

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