Thanks Stefan I will give it a try.

Regards

Jason

----- Original Message ----- From: "Beg-inner" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Sunday, July 30, 2006 1:36 AM
Subject: Re: Creator object


Hi Jason..n all.

Here you go..

Say you have this simple example in your 'Select' Win..

PathCurve       (that you want your Creator objects to follow...)
CreatorLevel
    Sphere

1. Select the Sphere and make it Choreographable
2. In 'Chor' Window Add a 'Simulation' Chor to it, and in that chor add the 'Translate' and maybe also 'Rotate Quaternion' Animatable Attributes... 3. In 'Select' Window, MultiSelect the Sphere and the PathCurve, activate the 'Path' Tool by pressing (Shift + a Keys) and then directly just accept it, by hitting the 'Accept' button or the (Return Key) or whatever =) 4. Play around with 'Creation Interval' and 'Life Time' for the Creator... and so on..

Hope I havent forgot something..

The key for it to work.. was to have the 'Simulation' Chor before the "Path" Keyframer Chor and the 'Lattice' Chor..(which you had to create before you mapped the sphere to the path..since otherwise, the creator action would create the 'Sim' chor at creation time.. and therefor it would come after the other chors..)

Hope it works now then for ya..

Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..

Morning all

I'm driving myself nuts this morning trying to figure out how to get objects created by a creator level to follow a curve path ?

i.e. has anyone managed to take each created object from a creator level and have it precisely follow the path of a nurb curve?

Many thanks

Jason








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