Hello, Arjo
I loaded the first pass images in the frameblur posteffect. I chose the color channel as source and destination. Created a new post image effect and added the frameblur. When I try to render the animation Realsoft immediately crashes. Am I linking the channels in the wrong way or something?
I did some tests and found out that the crash happens when the source images of the frameblur do not match the resolution of the rendering pipeline. Frame blurred images have 2* resolution of the applied post processing setup. Just set Output scaling to 0.5 to fix the configuration, or render to the double resolution.
Of course, frameblur should not crash but post process only the top left quarter. Will be fixed, thanks for reporting!
Best regards, Vesa
