Now I restart Realsoft3D. I directly see anti aliased lines. I create an analytical sphere in OpenGL view and the egdes are anti aliased. Looks nice. No error window. But, if I click now on Render, I get garbage. The OpenGL view is overlayed with small blocks of graphic fragments. If I click somewhere, the garbage disappears and I have my anti aliased OpenGL view back.
I had similiar problems with rendering from an OpenGL view but have gotten used to just rendering from wireframe mode now. I never had the garbage renders but the screen would update the render in an odd way ... I prefer to watch the screen render nicely (from wireframe) especially when I'm down to final renders and I'm just chan- ging lights or textures slightly , then I turn on "update from raytrace" and make my scene WF invisible so that there are no interuptions and I can see exactly what changes have done to the current render . Thanks for the info , sorry I can't help . studio
Hello, I've bought a new computer with a new graphics card. But I have some problems with anti aliasing in the OpenGL view in Realsoft3D. It doesn't work or produce garbage in the rendering, depending of the anti aliasing setting in the driver. My Hardware: Intel Core2Duo 6300 1 GB Mainmemory ATI Radeon X1650 with 256 MB Ram Software: Windows XP SP2 Realsoft3D 5.1 SP3 Display-Driver (latest): Treiber-Paketversion 8.33-061220m-040997C-ATI Catalyst® Version 07.1 Anbieter ATI Technologies Inc. 2D-Treiberversion 6.14.10.6660 Direct3D-Version 6.14.10.0464 OpenGL-Version 6.14.10.6287 Catalyst® Control Center-Version 1.2.2545.38916 The problem and the recreation of it: In the Catalyst Control Center under "3D -> Anti-Aliasing" I checked the option "Let the application decide". Starting up Realsoft3D and just creating an analytical sphere in an OpenGL view. Ok, works, but no anti aliasing. In the view settings I check "Smoothen lines". But this only smoothes the lines of the axis and the lines of the ground grid, but not the edges of the sphere. Clicking on Render renders nicely. In the Catalyst Control Center under "3D -> Anti-Aliasing" I uncheck now the option "Let the application decide". Back in Realsoft3D nothing happens. Now I switch to Wireframe mode and then back to OpenGL view mode. A window pops up with the following text: setPixelformat() failed 183 (Error:r3dcogl:1853) SetPixelFormat failed (Error:r3opengl:315) Clicking OK and the window disapears. But no anti aliasing. Clicking on Render produces again this window and displays a nice rendering. Now I restart Realsoft3D. I directly see anti aliased lines. I create an analytical sphere in OpenGL view and the egdes are anti aliased. Looks nice. No error window. But, if I click now on Render, I get garbage. The OpenGL view is overlayed with small blocks of graphic fragments. If I click somewhere, the garbage disappears and I have my anti aliased OpenGL view back. If I swith to wire frame view and then on Render, I get a nice rendering without errors. What's going on here? Is there a solution? Best regards, Yogi Marc Michael -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.1.410 / Virus Database: 268.16.13/632 - Release Date: 1/16/2007
