Lol, as soon as I found out about the upgrade of SL I thought about
this myself. Unfortunately, I never had time to really think before I
was, once again, lost inside. However, I do think that this shouldn't
be too difficult and I will try something when I manage to re-surface.
If anyone else is willing to make an attempt - I would be happy. :)

Regards,
Fredrik Bergholtz

On 24/05/07, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
Hello,

I have a question. Can anybody tell me an easy way to convert the uv-space
of a mesh into an TGA-output in which RGB represents XYZ of the mesh?

Thank you for your answer!
Albert

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