Hi Matthias,
Thanks for that. Actually I mentioned the animation thing as I have
been doing alot of same [ for myself, experimentation ] in Blender.
In the area of Character Animation I find it has more advanced solid
tools than RS has at the moment. This would have all come from the
release at the time of the open movie "Elephant Dream". From this,
alot of work was done on the Char Anim side and useful tools in the
NLA and Action Editor added, along with things like eradicating foot
slippage and down through the floor [ collision ] type stuff. Along
with new techniques for walk cycles.
I would be very surprised if anyone using RS said that the Character
Animation tools are perfect and up to date, I dont think much has
been done in this area since the v4 release except for Drag tool and
that. Even that tool I find is a little hit or miss if one is to be honest.
Again this is not a bash RS message - just constructive criticism
about an area that needs big improvement in RS, again my opinion
only. I added another message last night about the MDD format. I am a
little disappointed that full FBX support is not implemented in v6.
From what I gather it is basically a mesh import / export function
at the moment. OBJ sufficed for this really. Hopefully full FBX with
support for bone deformation etc both import / export will be in the
next RS release.
In the area of Animation it is critical to have inter operability
with other applications, specialist and otherwise. I think it would
be a big step forward if one could use other char anim apps [
messiah, motionbuilder etc ] along side RS. Go to these apps -
animate and seamlessly back to RS for the excellent texturing and rendering.
I have tried Char Anim in the past with RS, but for the moment find
Blender and to an extent Lightwave more solid and with a larger
toolset. Though LW is creeping behind now too in this area. In
general forums on animation and Char anim the word is that XSI is the
top app at the moment in this area, thats yet another topic for
debate, I have not tried this app.
Cheers
Aidan
At 09:54 11/01/2008, you wrote:
>
> > Hi Guys,
> >
> > I have not upgraded to V6 yet, my main thing is more animation and
> > particularly character animation, I dont think their has been much
> > done in this area yet, maybe next version.
> ^^^^^^^^^^^^^^^^^^^^^^
some fast dummy try:
http://the-final.com/test/index.html
(Flash Video ~ 250kb)
should show 3 states:
slide (as a placeholder for driving in a car)
walk (go outside the car)
sitdown (tired of walking)
(Spine is independent from legs,
while animating a character never set it at all to full ik ;-)
Matthias