Hi studio,
Here detail of the job:
1- in ZBrush....
   "average man ">> Geometry  points 13.933  export as OBJ file.
    (more as inough to get smooth form)
2- in RS...
   import "average man.obj" and safe as RS file.
   build RS elements (NURBS + analytics etc....)
   Right click in select window  "Paste From a File" and load
   "average man RS" file.
3- Position of all elements.....add camera , lights etc....
    This was it.
       Best
andre


----- Original Message ----- From: "studio" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Monday, February 11, 2008 2:52 PM
Subject: Re: Nurbs


Hi all,
...of course no need of other programs to build some
NURBS project...
here a RS compo ( human from ZBrush).
andre <
Looks very smooth . So you took this from Zbrush ,
imported into V6 ? As an .obj polygon ?(I'm assuming)
Then , did a "To-Nurbs" transform ? Smoothed it ? What about geometry ? How dense is it/was it/etc ? How responsive was the render
engine ?

thanks

studio

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