Hi studio,
Here detail of the job:
1- in ZBrush....
"average man ">> Geometry points 13.933 export as OBJ file.
(more as inough to get smooth form)
2- in RS...
import "average man.obj" and safe as RS file.
build RS elements (NURBS + analytics etc....)
Right click in select window "Paste From a File" and load
"average man RS" file.
3- Position of all elements.....add camera , lights etc....
This was it.
Best
andre
----- Original Message -----
From: "studio" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Monday, February 11, 2008 2:52 PM
Subject: Re: Nurbs
Hi all,
...of course no need of other programs to build some
NURBS project...
here a RS compo ( human from ZBrush).
andre <
Looks very smooth . So you took this from Zbrush ,
imported into V6 ? As an .obj polygon ?(I'm assuming)
Then , did a "To-Nurbs" transform ?
Smoothed it ? What about geometry ? How dense is
it/was it/etc ? How responsive was the render
engine ?
thanks
studio