Thanks Garry , of course i did'nt make the full tour..(...next i will
push F1 !)
F1 is basically designed to take you to a place in the reference
manual that is related , I think , so F1'ing would not have helped
you find that '3D Painting' section . For that you would have had
to go into the 'Index' section of the manual , and manually search.
RS is build year after year , it could not be discovered in one day.
Right .
What i already understood is that Vesa and his team build a program
just like a swiss knife , able to be used on many ways ,
Yes , very broad spectrum of tools . Much broader than the doc's
seem to indicate .
but it's funny to walk in the glass palace searching for the exit.
It's a nightmare .
However the handicap of a swiss knife is : how many books should be
published to cover the entire stuff , for example a few page of the
manual could easily be extended to a full manual ...
Right . Go into a very large bookstore and see the huge collection
of books devoted to Maya-LW-C4D-Max . Literally thousands of tutor-
ials , CD's and DVD's included . Video tapes online by the hundreds
for sale .
For us RS3D users ... Zero ... Zilch ... Zip ... Nada ... Nix .
The amount of knowledge available to the new Maya-LW-C4D-Max user
is mind boggling . Knowledge is power .
The RS3D manual is not small , but considering the amount of
included tools , it just seems very small and inadequate . We
are thirstier than any Maya user for knowledge and so when we
look for info that does not exist it can tend to get very very
frustrating .
I can't even imagine what the brand new-to-3D user might go
through trying to learn RS3D ... If there is a single S/W that
desperately needs a very broad manual full of tutorials and
included teaching materials ...
Even worse is , that in the race to please those clamouring
for cutting edge coding , the doc's fall to the wayside , and
tools that aren't 100% finished or tested completely , get
released anyway .
So then a person might start to wonder ...
1) Lightwave is around $1000 USD .
2) Max9 can actually be found for around $1000 USD .
3) Cinema4D with the included Bodypaint3D is around $1000 USD
4) Maya learning is free - Unlimited can be found at $1250
5) After Effects CS3 Pro is around $300 USD .
Even a guy like myself , who came to the RS community because
all the other 3D S/W's sucked in comparison , begins to compare
again , and obviously , they no longer suck . They are very very
powerful now , with an endless array of Doc's and tutorials .
Knowledge is power ...
... in the RS community too . However , many here seem to use
it like sword , always showing how smart they are but never
teaching their secrets . Oh well . Let them hang on tight .
will agree this challenge ? I guess many of the users are prof's ,
they did not have the time to write books and do not need too
because once the practical exercise done it becomes a routine.
Yes , exactly . "Those who can , do ! Those who can't , teach" .
Actually , there were many tutorials written with the original V4
release , but it has slowly tappered off to ... next to nothing .
The advanced users who originally contributed to help with the
very steep learning curve have moved on , it seems .
One thing for sure , a program is never ended , one day the RS
swiss knife logo will not be inough ...
No , it's enough already . At the rate we are going RSV10 will be
released without a manual of any kind , and a hundred new tools .
People will stop buying 'Trivial Pursuit' and 'Monopoly' and will
D/L the V10 demo and try to actually accomplish something , just
for the pure challenge .
maybe to be replaced
by a cameleon but i think i already saw this on a Linux edition.
By the way did you use/ed Linux ??
I start with windows version 3 (past century :-) ) but the last years
windows undeceived me many times , reason why i think
about Linux.
andre
I have enough puzzles to solve without delving into Linux .
Someday , of course , but the job of teaching myself , yet
another facet of this "quest to actually render something"
is more than I can presently bare , I'm afraid .
garry