Is there a curve tool in any thing, material, etc., on the floor? I once had
close to the effect I'm
seeing on your link where I had a curve widget returning some kind of
threshold cut-off to the ray. But it was constant to every render ... not
just on some and not others.
Neico.
----- Original Message -----
From: "Marc Tooley" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Monday, November 03, 2008 2:20 PM
Subject: Render problems with 6.1 SP1..? Or am I a dolt?
I have the following setup;
Main GUI:
Windows XP (32-bit) (Duron 1200) running RealSoft v6.1 SP1 (06.01.24)
Render "farm":
CentOS 5 (Dual-core Opteron 165 ?? GHz) realsoft3d-6.1.24-5 (64-bit)
CentOS 5 (Dual-core AMD Athlon 64 X2 4800+) realsoft3d-6.1.24-5 (64-bit)
Windows x64 (Dual-core AMD Athlon 64 X2 3800+) RealSoft V6.1 SP1 (64-bit)
CentOS 4.3 (Dual-Socketed Opteron 246, 1.8 GHz) realsoft3d-6.1.24-5
(64bit)
I'll soon be adding a Pentium D 930 into the mix, but that one's running
NetBSD right now and I'm having trouble getting RealSoft running on it
under Linux emulation.
I have an enormous 3600-frame animation I rendered over the last five
days.
Imagine my surprise when I found that a half dozen or so of those frame
elicit what appear to be render errors.
For more information, see here:
http://www.abyss.ca/render/render_errors.html
In the first set of images, there's a long slice of a back cube, mapped
with the standard green mottled marble texture included with realsoft,
simply missing. It's not obvious from the first image, but if you look at
the first, and then at the next one or two, you'll see what I'm talking
about.
Next, in one single frame, part of the floor is simply missing. There are
huge swaths of it where you can see the camera backdrop behind it.
When I jack up the quality to high-quality rendering, different portions
are missing..
When I use the local 32-bit Duron to render the borders of the missing
chunks using a renderbox, the visible and missing parts switch places.
(The visible parts disappear so you can see the camera backdrop, and the
invisible parts are properly rendered.)
I'm continuing to investigate, and I've already annoyed RealSoft about
it, but has anyone seen this before? Have any hints? Suggestions?
Thank you in advance!