Hello bug receiver,
I have setup a very simple animation texture, based on a series of
single images with names like 00000001.png, 00000002.png,
00000003.png, ... and set the Animation Type to "Key Frame". Works
fine.
But if I accidently try to access a frame outside the range via the
Chor-Window, a message box pops up, telling me I want to access a
frame outside the possible range. Ok, I click on OK and fix it. But
after that the animation doesn't play anymore. I have to reassign the
texture to the VSL-Texture object to fix it.
I have tested it with PNG-images and with BMP-images. Both results in
the same bug.
I have spoken to Beg-inner and he has told me, that he come along to
the same error.
I am using Realsoft 3D Version 6.1 SP1 on a WindowsXP, 32 Bit machine
equipped with an Intel Core2Duo.
Hope it's easy to fix.
--
Best wishes,
Marc Michael