Well, thanks!

I don't know why, I had simply not seen the SSSish render-/effects-settings.
Thanks to you I now have and the material works - and looks good!
=)
It's a bit timeconsuming to compute though, but I suppose that's normal.

Would of course be cool if a more sophisticated and fast(er) SSS-material would 
be implemented in the next version or the next update to that version or...
We shall see.

Greetings

Martin


-------- Original-Nachricht --------
> Datum: Mon, 20 Jul 2009 21:35:32 +0200
> Von: "Matthias Kappenberg" <[email protected]>
> An: [email protected]
> Betreff: Re: SSS

> First of them all:
> 
> It's not my material,
> it's from Timo Mikkolainen
> 
> Second:
> Hope the attached image is helpy.
> The trick behind the scenes is,
> that the SSS is applied as a
> postprocess, while using this material.
> 
> Use RMB over the render viewport
> and edit the properties as shown
> in the image.
> 
> Matthias
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