I think that the 3D displays are coming rather rapidly.

In the mean time, however, I think that shutter glasses might be the
most realistic approach. A few years back, one could get graphics
cards with a separate v-sync output that could toggle LCD shutters at
each frame. I was thinking about extracting the v-sync from the VGA
connector to do the same for a new graphics card that lacks the
separate output. I have not really tested this theory, but I think
that it could work.

nVidias 3D Visiion kit looks interesting, but it has, to me,
unrealistic requirements, such as Windows Vista and a high
refresh-rate display.

/ Fredrik

On 7 February 2010 17:51, [email protected]
<[email protected]> wrote:
> Hi Mark,
>
>
>
> If I remember correctly, the 3D setup we had at BYU in the animation/design
> department was with one projector horizontal polarization, and the other
> vertical polarization (obviously the same with the glasses). Playback was
> off of one of the supercomputers, that only a few people had access to for
> setup of the playback in the theater room, so I'm not sure how the left and
> right animations were synced, but likely through a single custom program
> with an output stream for each projector.
>
>
>
> You may find some info here, or just a little fun stuff to look at:
>
>
>
> http://animation.byu.edu/
>
>
>
> Avatar in my area was using circular polarization, one projector, with the
> RealD system.  Would be fun to figure out a low cost way to duplicate this
> experience at home.
>
>
>
> Regards,
>
> Brandon
>
>
>
>
>
> On February 7, 2010 at 3:41 PM Mark Heuymans <[email protected]> wrote:
>
>> Hi all,
>>
>> I saw Avatar in 3d last week, wow - total immersion!
>>
>> Rendering stereo images with RS is easy, but viewing it comfortably is
>> another matter. You can view the attached image by crossing your eyes
>> until the two images merge and 'click', but it requires some practice
>> and it can cause headaches.
>>
>> Wouldn't it be great if we could watch our own RS animations in 3d!
>> Projection in theaters uses circular polarization filters if I'm not
>> mistaken. A home setup with two identical beamers equipped with these
>> filters would be possible, but how to synchronize them perfectly? I
>> guess it's out of reach until the first 3d screens will appear, and
>> these will be expensive at first...
>>
>> The red/green filters destroy color, that's just not good enough any more.
>>
>> Any ideas..?
>>
>>
>> -Mark H
>>
>

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