the truth is that cocoon is not (beginners-dev)-friendly because many parameters (the pipeline-approach, missing IDE, less debug tools)
after 2 years here and with cocoon in production from the first 2.0rc is still difficult for me to do something without to see an example.
.. but i like cocoon and believe in cocoon power (thats the reason i'm here)
I'm also a beginner, after 1 year here. I agree, Cocoon is a complex
tool, with a very steep learning curve that has given me some difficulty,
partly because of having to build from source.
Ok, just to be _very_ clear. The decision to _temporarily_ give source only releases was a painful one but has virtually eliminated an entire class of problems that continually repeated themselves for people trying to get serious with Cocoon. Cocoon is complex internally and highly configurable and the problem of keeping it powerful, configurable, extensible, and modular while still usable, etc. is not trivial. The development community realized that the build system was really needed to enable some of the more complex assembly and configuration pieces until a real solution could be worked on. That real solution ("real blocks") is being worked on in earnest in the 2.2 branch which started recently (careful, it still is unbuildable because of significant refactoring that has to happen up front). The vision and plan to date for "real blocks" is documented pretty well at the wiki.
When that is working, binary distributions will resume. That's always been the plan.
Now, out of curiosity since we have to live in the here and now for a bit, what did you find hard about building cocoon from source?
Geoff
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