Just happened to download FP 18 and looks like this issue has been handled in that.
On Sun, Mar 8, 2015 at 9:38 PM, Deepak MS <[email protected]> wrote: > https://bugbase.adobe.com/index.cfm?event=bug&id=3949775 > > > > On Sat, Mar 7, 2015 at 10:48 AM, Deepak MS <[email protected]> > wrote: > >> Thanks Alex. Yes, Ill file it. And hope something shall be done about it. >> Just like retina display ipads, am sure many users would lean towards >> retina display laptops too. >> >> Cheers! >> On 5 Mar 2015 12:04, "Alex Harui" <[email protected]> wrote: >> >>> I’m not sure that 1980 counts as a Retina-class display. IIRC, the >>> player >>> has reported 72dpi for desktop screens forever. I think you can also get >>> it to report 120dpi in some cases, but I don’t think they’ve tried to >>> introduce useful screenDensity except on mobile devices. You can try >>> filing a bug at bugbase.adobe.com and see what they have to say. They >>> could have changed something else recently that I’m unaware of. >>> >>> -Alex >>> >>> >>> On 3/3/15, 11:55 PM, "Deepak MS" <[email protected]> wrote: >>> >>> >Yes. >>> >It's just a recommended screen resolution which user can change under >>> >system's display(shown in image in the link below): >>> >http://pbrd.co/1M66RiC >>> > >>> >If I change the resolution to 1280 x 1024, then >>> >Capabilities.screenResolutionX and Y give me 1280 and 1024, which are >>> >correct values. Only problem is the DPI value. >>> > >>> > >>> >On Wed, Mar 4, 2015 at 12:54 PM, Alex Harui <[email protected]> wrote: >>> > >>> >> Is the laptop screen actually 1920 x 1080? >>> >> >>> >> On 3/3/15, 10:51 PM, "Deepak MS" <[email protected]> wrote: >>> >> >>> >> >Hi Alex, >>> >> >No luck ;( >>> >> > >>> >> >I updated to Flex4.14 FP 16 AIR 16. >>> >> > >>> >> >Sample code that I have been trying: >>> >> > >>> >> ><?xml version="1.0" encoding="utf-8"?> >>> >> ><s:Application xmlns:fx="http://ns.adobe.com/mxml/2009" >>> >> > xmlns:s="library://ns.adobe.com/flex/spark" >>> >> > xmlns:mx="library://ns.adobe.com/flex/mx" >>> minWidth="955" >>> >> >minHeight="600" >>> >> > runtimeDPIProvider="AppRuntimeDPI" >>> >> > >>> >> >creationComplete="application1_creationCompleteHandler(event)"> >>> >> > <s:layout> >>> >> > <s:VerticalLayout/> >>> >> > </s:layout> >>> >> > <fx:Script> >>> >> > <![CDATA[ >>> >> > import mx.events.FlexEvent; >>> >> > >>> >> > protected function >>> >> >application1_creationCompleteHandler(event:FlexEvent):void >>> >> > { >>> >> > ta.text = ''; >>> >> > ta.text += "Capabilities.screenDPI : "+ >>> >> >Capabilities.screenDPI.toString(); //72 in both normal laptop and HD >>> >> >laptop >>> >> > ta.text += "\nCapabilities.screenResolutionX : "+ >>> >> >Capabilities.screenResolutionX.toString();//1600 in normal laptop and >>> >>1920 >>> >> >in HD laptop >>> >> > ta.text += "\nCapabilities.screenResolutionY : "+ >>> >> >Capabilities.screenResolutionY.toString();//900 in normal laptop and >>> >>1080 >>> >> >in HD laptop >>> >> > >>> >> > } >>> >> > >>> >> > ]]> >>> >> > </fx:Script> >>> >> > <s:Button label="Hello"/> >>> >> > <s:TextInput/> >>> >> > <s:DropDownList/> >>> >> > <s:Label text="Hello Label"/> >>> >> > <s:NumericStepper /> >>> >> > <s:TextArea id="ta" width="100%"/> >>> >> ></s:Application> >>> >> > >>> >> >AppRuntimeDPI.as : >>> >> > >>> >> >package >>> >> >{ >>> >> > import mx.core.DPIClassification; >>> >> > import mx.core.RuntimeDPIProvider; >>> >> > >>> >> > public class AppRuntimeDPI extends RuntimeDPIProvider >>> >> > { >>> >> > public function AppRuntimeDPI() >>> >> > { >>> >> > //super(); >>> >> > } >>> >> > >>> >> > override public function get runtimeDPI():Number >>> >> > { >>> >> >// cannot check for this condition too as screenDPI for any >>> >>laptop(normal >>> >> >or HD) is returned as 72 always. Moreover, any DPI value that I >>> assign >>> >> >here, doesn't have any effect on the screen element sizes. It's >>> always >>> >> >same >>> >> >for all values. >>> >> > >>> >> > // A tablet reporting an incorrect DPI of 240. >>> >> > /*if (Capabilities.screenDPI == 240 && >>> >> > Capabilities.screenResolutionX == 600 && >>> >> > Capabilities.screenResolutionY == 1024) >>> >> > { >>> >> > return DPIClassification.DPI_160; >>> >> > } >>> >> > >>> >> > return super.runtimeDPI;*/ >>> >> > return DPIClassification.DPI_240; >>> >> > } >>> >> > } >>> >> >} >>> >> > >>> >> > >>> >> >On Tue, Mar 3, 2015 at 10:30 PM, Deepak MS <[email protected] >>> > >>> >> >wrote: >>> >> > >>> >> >> Hmmm okay. I'll give it a try and let you know. Just hope it works. >>> >> >> On 3 Mar 2015 21:21, "Alex Harui" <[email protected]> wrote: >>> >> >> >>> >> >>> Try the latest AIR SDK? >>> >> >>> >>> >> >>> On 3/3/15, 5:28 AM, "Deepak MS" <[email protected]> wrote: >>> >> >>> >>> >> >>> > >>> >> >>> >>> >> >>> >>> >> >>> http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/mx/co >>> >> >>>re >>> >> >>> >/RuntimeDPIProvider.html >>> >> >>> >I have tried this on Flex 4 application(4.13, FP15, AIR15) and >>> I'm >>> >> >>>afraid >>> >> >>> >it isn't working as expected. I tried to create a runtime class >>> and >>> >> >>>DPI >>> >> >>> >value was overridden. But still there is no change. All screen >>> >> >>>elements >>> >> >>> >look very small than normal. >>> >> >>> > >>> >> >>> >Has anybody come across this case on laptops(high DPI\retina >>> >> >>>display\HD)? >>> >> >>> > >>> >> >>> >On iPad retina display, it works out of the box without any >>> >> >>> >runtimedpiprovider class when I use flex 4.13 but not on this >>> >>laptop. >>> >> >>> When >>> >> >>> >I checked Capabilites.screenDPI, I get the value as 72. Looks >>> like >>> >> >>>value >>> >> >>> >returned isn't correct nor is it getting overridden. >>> >> >>> > >>> >> >>> >Any ideas? >>> >> >>> > >>> >> >>> >PS: I'm testing this on Dell latitude E7440. >>> >> >>> >>> >> >>> >>> >> >>> >> >>> >>> >
