Is the laptop screen actually 1920 x 1080? On 3/3/15, 10:51 PM, "Deepak MS" <[email protected]> wrote:
>Hi Alex, >No luck ;( > >I updated to Flex4.14 FP 16 AIR 16. > >Sample code that I have been trying: > ><?xml version="1.0" encoding="utf-8"?> ><s:Application xmlns:fx="http://ns.adobe.com/mxml/2009" > xmlns:s="library://ns.adobe.com/flex/spark" > xmlns:mx="library://ns.adobe.com/flex/mx" minWidth="955" >minHeight="600" > runtimeDPIProvider="AppRuntimeDPI" > >creationComplete="application1_creationCompleteHandler(event)"> > <s:layout> > <s:VerticalLayout/> > </s:layout> > <fx:Script> > <![CDATA[ > import mx.events.FlexEvent; > > protected function >application1_creationCompleteHandler(event:FlexEvent):void > { > ta.text = ''; > ta.text += "Capabilities.screenDPI : "+ >Capabilities.screenDPI.toString(); //72 in both normal laptop and HD >laptop > ta.text += "\nCapabilities.screenResolutionX : "+ >Capabilities.screenResolutionX.toString();//1600 in normal laptop and 1920 >in HD laptop > ta.text += "\nCapabilities.screenResolutionY : "+ >Capabilities.screenResolutionY.toString();//900 in normal laptop and 1080 >in HD laptop > > } > > ]]> > </fx:Script> > <s:Button label="Hello"/> > <s:TextInput/> > <s:DropDownList/> > <s:Label text="Hello Label"/> > <s:NumericStepper /> > <s:TextArea id="ta" width="100%"/> ></s:Application> > >AppRuntimeDPI.as : > >package >{ > import mx.core.DPIClassification; > import mx.core.RuntimeDPIProvider; > > public class AppRuntimeDPI extends RuntimeDPIProvider > { > public function AppRuntimeDPI() > { > //super(); > } > > override public function get runtimeDPI():Number > { >// cannot check for this condition too as screenDPI for any laptop(normal >or HD) is returned as 72 always. Moreover, any DPI value that I assign >here, doesn't have any effect on the screen element sizes. It's always >same >for all values. > > // A tablet reporting an incorrect DPI of 240. > /*if (Capabilities.screenDPI == 240 && > Capabilities.screenResolutionX == 600 && > Capabilities.screenResolutionY == 1024) > { > return DPIClassification.DPI_160; > } > > return super.runtimeDPI;*/ > return DPIClassification.DPI_240; > } > } >} > > >On Tue, Mar 3, 2015 at 10:30 PM, Deepak MS <[email protected]> >wrote: > >> Hmmm okay. I'll give it a try and let you know. Just hope it works. >> On 3 Mar 2015 21:21, "Alex Harui" <[email protected]> wrote: >> >>> Try the latest AIR SDK? >>> >>> On 3/3/15, 5:28 AM, "Deepak MS" <[email protected]> wrote: >>> >>> > >>> >>>http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/mx/co >>>re >>> >/RuntimeDPIProvider.html >>> >I have tried this on Flex 4 application(4.13, FP15, AIR15) and I'm >>>afraid >>> >it isn't working as expected. I tried to create a runtime class and >>>DPI >>> >value was overridden. But still there is no change. All screen >>>elements >>> >look very small than normal. >>> > >>> >Has anybody come across this case on laptops(high DPI\retina >>>display\HD)? >>> > >>> >On iPad retina display, it works out of the box without any >>> >runtimedpiprovider class when I use flex 4.13 but not on this laptop. >>> When >>> >I checked Capabilites.screenDPI, I get the value as 72. Looks like >>>value >>> >returned isn't correct nor is it getting overridden. >>> > >>> >Any ideas? >>> > >>> >PS: I'm testing this on Dell latitude E7440. >>> >>>
