Hey Alex: LOL, because of what I explained below. ;-)
My app is downloading a lot of data during initialization and the splash is displaying a "Loading..." message. The time it takes to download the data I need to display the first view varies by a lot. On an iPhone 5 it could take 7 seconds, on an iPhone 8 it could take 2 seconds. I don't want iPhone 8 users to wait 7 seconds to see the first view, but I want the splash to remain in place on slow phones until the data is completely downloaded so the view is populated. If I simply set splash duration to 2 seconds and the data isn't loaded when it dismisses, it shows a blank first view. This is disconcerting. I can of course show a busy cursor over a blank screen until it's loaded but that's not what the client wants. Get me now? Thanks so much! Erik On Jan 19, 2018, at 9:03 AM, Alex Harui <aha...@adobe.com.INVALID> wrote: Why can't you lower the min time? On 1/19/18, 8:50 AM, "Erik J. Thomas" <e...@linqto.com> wrote: > Hey all: > > I'm using Application.splashScreenImage (it's a preloader) in my Flex > mobile application which preloads a splash screen that needs to display > until my app is finished loading data which varies due to device cpu, > internet connection bandwidth, etc. > > I need to discover a way to programmatically dismiss the splash screen > before the 7 seconds expires if on a fast phone with a fast connection. > Anyone know how I can do that? I've looked at all the APIs on the > Application.splashScreenImage data member and cannot find a way though > I've tried quite a few things. > > Thanks! > > Erik > > <s:Application > splashScreenImage="com.linqto.keiretsu.preloader.LaunchScreen" > splashScreenScaleMode="zoom" > splashScreenMinimumDisplayTime="7000" > ... > >