My 3-part tutorial for how to use MDX via IronPython is now finally up. The problem with the IronPython / MDX tutorials I've seen out there (including the one that comes with IronPython) are that they all rely on MDX 2.0 for which the DLLs have already time-bombed and no longer work, thus a return to MDX 1.1 is necessary [1].
Part 1 deals with how to properly import the MDX 1.1 assemblies in case the assemblies for MDX 2.0 lying around on your system: http://neotitans.com/resources/mdx-ironpython-1.html Part 2 shows you how to interact with a Direct3D device while you are on the IronPython command line: http://neotitans.com/resources/mdx-ironpython-2.html Part 3 shows you how to use the D3DX Sprite class to display and animate alpha-blended sprites: http://neotitans.com/resources/mdx-ironpython-3.html [1] MDX 1.1 actually encapsulates a good chunk of DirectX 9 functionality and will be around for a long long time, so relying on it is not something to worry about. Additionally, XNA, the replacement for MDX 2.0 has some annoyances associated with it as outlined below: http://slimdx.mdxinfo.com/wiki/index.php ------------------------ http://www.neotitans.com IT and Web Consulting _______________________________________________ Users mailing list [email protected] http://lists.ironpython.com/listinfo.cgi/users-ironpython.com
