hellosticky wrote:
I also tried:
Assembly assembly = Assembly.Load(AssemblyName);
ScriptRuntime runtime = ScriptRuntime.Create();
runtime.LoadAssembly(assembly);
ScriptScope scope = runtime.ExecuteFile("test.py");
object o = scope.Execute(null);
But that threw a script not found exception saying it could find the source
file for test.py, so it would seem like this wants to recompile it
-----Original Message-----
From: hellosticky [mailto:[EMAIL PROTECTED]
Sent: Tuesday, August 26, 2008 5:52 PM
To: IronPython
Subject: Loading DLL from pyc.py into ScriptEngine
Hi,
I created an IronPython DLL with "ipy.exe pyc.py /out:test
/target:dll test.py" which created test.dll. Now, from C#,
I'd like to execute test.py from test.dll. I just opened up
dlr-spec-hosting and there's a CreateScriptSourceFromStream,
but I don't see that in 2.0 Beta 4 bits. Here is where I'm
stuck. How do I get that assembly into the engine and then
execute test.py?
Well - the easiest way is to execute 'import test' after having added
the assembly. This should execute the code in order to create a module.
ScriptScope scope = engine.CreateScope();
ScriptSource source = engine.CreateScriptSourceFromString("import test",
SourceCodeKind.Statements);
engine.Execute(scope);
There is an API for setting a stream as stdout on an engine -
'runtime.IO.SetOutput'.
Michael
Also, I'd like to get the output into a
string (I guess I can just redirect Console.Out?)
public string Execute(string assemblyName)
{
string content = null;
Assembly assembly = Assembly.Load(assemblyName);
ScriptRuntime runtime = ScriptRuntime.Create();
ObjectOperations operations = runtime.CreateOperations();
ScriptEngine engine = runtime.GetEngine("py");
// magic..
return content;
}
Thanks,
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