Okay, I tried it but got a Security Exception in 
System.Scripting.Com.ComMetaObject.IsComObject. The permission requested was 
for UnmanagedCode. I'm running in partial trust so obviously I can't be giving 
the code UnmanagedCode privilege. Is there some flag I have to set that says 
I'm in partial trust?

FirstPermissionThatFailed:
{<IPermission class="System.Security.Permissions.SecurityPermission, mscorlib, 
Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"
version="1"
Flags="UnmanagedCode"/>
}

Server stack trace: 
   at System.Security.CodeAccessSecurityEngine.ThrowSecurityException(Assembly 
asm, PermissionSet granted, PermissionSet refused, RuntimeMethodHandle rmh, 
SecurityAction action, Object demand, IPermission permThatFailed)
   at System.Security.CodeAccessSecurityEngine.ThrowSecurityException(Object 
assemblyOrString, PermissionSet granted, PermissionSet refused, 
RuntimeMethodHandle rmh, SecurityAction action, Object demand, IPermission 
permThatFailed)
   at System.Security.CodeAccessSecurityEngine.CheckSetHelper(PermissionSet 
grants, PermissionSet refused, PermissionSet demands, RuntimeMethodHandle rmh, 
Object assemblyOrString, SecurityAction action, Boolean throwException)
   at System.Security.CodeAccessSecurityEngine.CheckSetHelper(CompressedStack 
cs, PermissionSet grants, PermissionSet refused, PermissionSet demands, 
RuntimeMethodHandle rmh, Assembly asm, SecurityAction action)
   at System.Scripting.Com.ComMetaObject.IsComObject(Object obj)
   at System.Scripting.Actions.MetaAction.Bind[T](Object[] args)
   at System.Scripting.Actions.CallSite`1.CreateNewRule(Rule`1 
originalMonomorphicRule, Object[] args)
   at System.Scripting.Actions.CallSite`1.UpdateAndExecute(Object[] args)
   at 
System.Scripting.Actions.UpdateDelegates.Update6[T,T0,T1,T2,T3,T4,T5,TRet](CallSite
 site, T0 arg0, T1 arg1, T2 arg2, T3 arg3, T4 arg4, T5 arg5)
   at IronPython.Runtime.Importer.Import(CodeContext context, String fullName, 
PythonTuple from, Int32 level)
   at IronPython.Runtime.Operations.PythonOps.ImportTop(CodeContext context, 
String fullName, Int32 level)
   at <module>$2##2(Closure , Scope , LanguageContext )
   at System.Scripting.ScriptCode.InvokeTarget(LambdaExpression code, Scope 
scope)
   at 
System.Scripting.Runtime.OptimizedScriptCode.InvokeTarget(LambdaExpression 
code, Scope scope)
   at System.Scripting.SourceUnit.Execute(Scope scope, ErrorSink errorSink)
   at Microsoft.Scripting.Hosting.ScriptSource.Execute(ScriptScope scope)
   at DlrHostedProvider.OnRender()

Here is the code I used (approximately):

                StringBuilder sb = new StringBuilder(100);

            using (MemoryStream ms = new MemoryStream())
            {
                using (StringWriter writer = new StringWriter(sb))
                {
                    Assembly assembly = Assembly.Load(AssemblyName);
                    ScriptRuntime runtime = ScriptRuntime.Create();
                    runtime.LoadAssembly(assembly);
                    runtime.IO.SetOutput(ms, writer);
                    ScriptEngine engine = runtime.GetEngine(GetEngineName());
                    ScriptScope scope = engine.CreateScope();
                    string code = string.Format(@"import clr
clr.AddReference(""{0}"")
import {1}
",
     AssemblyName,
     AssemblyType.Replace(".py", "")
     );
                    ScriptSource source = engine.CreateScriptSourceFromString(
                        code,
                        SourceCodeKind.Statements
                    );
                    source.Execute(scope);
                }
            }
            content = sb.ToString();

Thanks,

> -----Original Message-----
> From: hellosticky [mailto:[EMAIL PROTECTED] 
> Sent: Tuesday, August 26, 2008 6:46 PM
> To: 'Srivatsn Narayanan'; 'Discussion of IronPython'
> Subject: RE: [IronPython] Loading DLL from pyc.py into ScriptEngine
> 
> Thanks, I will try that. Can you explain again how just doing 
> "import test" executes the test.py file that was compiled 
> into the DLL? It's not very logical..
> 
> Thanks, 
> 
> > -----Original Message-----
> > From: Srivatsn Narayanan [mailto:[EMAIL PROTECTED] 
> > Sent: Tuesday, August 26, 2008 6:34 PM
> > To: Discussion of IronPython; [EMAIL PROTECTED]
> > Subject: RE: [IronPython] Loading DLL from pyc.py into ScriptEngine
> > 
> > Also Assembly.Load is not sufficient to be able to import the 
> > compiled code. A clr.AddReference needs to be done which 
> > publishes the module. The easiest way to do that is include 
> > it in the string as Michael pointed out.
> > 
> > ScriptSource source = 
> > engine.CreateScriptSourceFromString("import 
> > clr;clr.AddReference(\"test.dll\");import test", 
> > SourceCodeKind.Statements);
> > 
> > You might need to add the current folder to the path as well 
> > before the clr.AddReference.
> > 
> > -----Original Message-----
> > From: [EMAIL PROTECTED] 
> > [mailto:[EMAIL PROTECTED] On Behalf Of 
> Michael Foord
> > Sent: Tuesday, August 26, 2008 3:12 PM
> > To: [EMAIL PROTECTED]; Discussion of IronPython
> > Subject: Re: [IronPython] Loading DLL from pyc.py into ScriptEngine
> > 
> > hellosticky wrote:
> > > I also tried:
> > >
> > >             Assembly assembly = Assembly.Load(AssemblyName);
> > >             ScriptRuntime runtime = ScriptRuntime.Create();
> > >             runtime.LoadAssembly(assembly);
> > >             ScriptScope scope = runtime.ExecuteFile("test.py");
> > >             object o = scope.Execute(null);
> > >
> > > But that threw a script not found exception saying it could 
> > find the source file for test.py, so it would seem like this 
> > wants to recompile it
> > >
> > >
> > >> -----Original Message-----
> > >> From: hellosticky [mailto:[EMAIL PROTECTED]
> > >> Sent: Tuesday, August 26, 2008 5:52 PM
> > >> To: IronPython
> > >> Subject: Loading DLL from pyc.py into ScriptEngine
> > >>
> > >> Hi,
> > >>
> > >> I created an IronPython DLL with "ipy.exe pyc.py /out:test
> > >> /target:dll test.py" which created test.dll. Now, from C#,
> > >> I'd like to execute test.py from test.dll. I just opened up
> > >> dlr-spec-hosting and there's a CreateScriptSourceFromStream,
> > >> but I don't see that in 2.0 Beta 4 bits. Here is where I'm
> > >> stuck. How do I get that assembly into the engine and then
> > >> execute test.py?
> > 
> > Well - the easiest way is to execute 'import test' after 
> having added
> > the assembly. This should execute the code in order to create 
> > a module.
> > 
> > ScriptScope scope = engine.CreateScope();
> > ScriptSource source = 
> > engine.CreateScriptSourceFromString("import test",
> > SourceCodeKind.Statements);
> > engine.Execute(scope);
> > 
> > There is an API for setting a stream as stdout on an engine -
> > 'runtime.IO.SetOutput'.
> > 
> > Michael
> > 
> > >>  Also, I'd like to get the output into a
> > >> string (I guess I can just redirect Console.Out?)
> > >>
> > >> public string Execute(string assemblyName)
> > >> {
> > >>     string content = null;
> > >>
> > >>     Assembly assembly = Assembly.Load(assemblyName);
> > >>     ScriptRuntime runtime = ScriptRuntime.Create();
> > >>     ObjectOperations operations = runtime.CreateOperations();
> > >>     ScriptEngine engine = runtime.GetEngine("py");
> > >>     // magic..
> > >>
> > >>     return content;
> > >> }
> > >>
> > >> Thanks,
> > >>
> > >
> > > _______________________________________________
> > > Users mailing list
> > > [email protected]
> > > http://lists.ironpython.com/listinfo.cgi/users-ironpython.com
> > >
> > 
> > 
> > --
> > http://www.ironpythoninaction.com/
> > http://www.voidspace.org.uk/
> > http://www.trypython.org/
> > http://www.ironpython.info/
> > http://www.theotherdelia.co.uk/
> > http://www.resolverhacks.net/
> > 
> > _______________________________________________
> > Users mailing list
> > [email protected]
> > http://lists.ironpython.com/listinfo.cgi/users-ironpython.com
> > 
> > 

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