Okay, I tried it but got a Security Exception in
System.Scripting.Com.ComMetaObject.IsComObject. The permission requested was
for UnmanagedCode. I'm running in partial trust so obviously I can't be giving
the code UnmanagedCode privilege. Is there some flag I have to set that says
I'm in partial trust?
FirstPermissionThatFailed:
{<IPermission class="System.Security.Permissions.SecurityPermission, mscorlib,
Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"
version="1"
Flags="UnmanagedCode"/>
}
Server stack trace:
at System.Security.CodeAccessSecurityEngine.ThrowSecurityException(Assembly
asm, PermissionSet granted, PermissionSet refused, RuntimeMethodHandle rmh,
SecurityAction action, Object demand, IPermission permThatFailed)
at System.Security.CodeAccessSecurityEngine.ThrowSecurityException(Object
assemblyOrString, PermissionSet granted, PermissionSet refused,
RuntimeMethodHandle rmh, SecurityAction action, Object demand, IPermission
permThatFailed)
at System.Security.CodeAccessSecurityEngine.CheckSetHelper(PermissionSet
grants, PermissionSet refused, PermissionSet demands, RuntimeMethodHandle rmh,
Object assemblyOrString, SecurityAction action, Boolean throwException)
at System.Security.CodeAccessSecurityEngine.CheckSetHelper(CompressedStack
cs, PermissionSet grants, PermissionSet refused, PermissionSet demands,
RuntimeMethodHandle rmh, Assembly asm, SecurityAction action)
at System.Scripting.Com.ComMetaObject.IsComObject(Object obj)
at System.Scripting.Actions.MetaAction.Bind[T](Object[] args)
at System.Scripting.Actions.CallSite`1.CreateNewRule(Rule`1
originalMonomorphicRule, Object[] args)
at System.Scripting.Actions.CallSite`1.UpdateAndExecute(Object[] args)
at
System.Scripting.Actions.UpdateDelegates.Update6[T,T0,T1,T2,T3,T4,T5,TRet](CallSite
site, T0 arg0, T1 arg1, T2 arg2, T3 arg3, T4 arg4, T5 arg5)
at IronPython.Runtime.Importer.Import(CodeContext context, String fullName,
PythonTuple from, Int32 level)
at IronPython.Runtime.Operations.PythonOps.ImportTop(CodeContext context,
String fullName, Int32 level)
at <module>$2##2(Closure , Scope , LanguageContext )
at System.Scripting.ScriptCode.InvokeTarget(LambdaExpression code, Scope
scope)
at
System.Scripting.Runtime.OptimizedScriptCode.InvokeTarget(LambdaExpression
code, Scope scope)
at System.Scripting.SourceUnit.Execute(Scope scope, ErrorSink errorSink)
at Microsoft.Scripting.Hosting.ScriptSource.Execute(ScriptScope scope)
at DlrHostedProvider.OnRender()
Here is the code I used (approximately):
StringBuilder sb = new StringBuilder(100);
using (MemoryStream ms = new MemoryStream())
{
using (StringWriter writer = new StringWriter(sb))
{
Assembly assembly = Assembly.Load(AssemblyName);
ScriptRuntime runtime = ScriptRuntime.Create();
runtime.LoadAssembly(assembly);
runtime.IO.SetOutput(ms, writer);
ScriptEngine engine = runtime.GetEngine(GetEngineName());
ScriptScope scope = engine.CreateScope();
string code = string.Format(@"import clr
clr.AddReference(""{0}"")
import {1}
",
AssemblyName,
AssemblyType.Replace(".py", "")
);
ScriptSource source = engine.CreateScriptSourceFromString(
code,
SourceCodeKind.Statements
);
source.Execute(scope);
}
}
content = sb.ToString();
Thanks,
> -----Original Message-----
> From: hellosticky [mailto:[EMAIL PROTECTED]
> Sent: Tuesday, August 26, 2008 6:46 PM
> To: 'Srivatsn Narayanan'; 'Discussion of IronPython'
> Subject: RE: [IronPython] Loading DLL from pyc.py into ScriptEngine
>
> Thanks, I will try that. Can you explain again how just doing
> "import test" executes the test.py file that was compiled
> into the DLL? It's not very logical..
>
> Thanks,
>
> > -----Original Message-----
> > From: Srivatsn Narayanan [mailto:[EMAIL PROTECTED]
> > Sent: Tuesday, August 26, 2008 6:34 PM
> > To: Discussion of IronPython; [EMAIL PROTECTED]
> > Subject: RE: [IronPython] Loading DLL from pyc.py into ScriptEngine
> >
> > Also Assembly.Load is not sufficient to be able to import the
> > compiled code. A clr.AddReference needs to be done which
> > publishes the module. The easiest way to do that is include
> > it in the string as Michael pointed out.
> >
> > ScriptSource source =
> > engine.CreateScriptSourceFromString("import
> > clr;clr.AddReference(\"test.dll\");import test",
> > SourceCodeKind.Statements);
> >
> > You might need to add the current folder to the path as well
> > before the clr.AddReference.
> >
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of
> Michael Foord
> > Sent: Tuesday, August 26, 2008 3:12 PM
> > To: [EMAIL PROTECTED]; Discussion of IronPython
> > Subject: Re: [IronPython] Loading DLL from pyc.py into ScriptEngine
> >
> > hellosticky wrote:
> > > I also tried:
> > >
> > > Assembly assembly = Assembly.Load(AssemblyName);
> > > ScriptRuntime runtime = ScriptRuntime.Create();
> > > runtime.LoadAssembly(assembly);
> > > ScriptScope scope = runtime.ExecuteFile("test.py");
> > > object o = scope.Execute(null);
> > >
> > > But that threw a script not found exception saying it could
> > find the source file for test.py, so it would seem like this
> > wants to recompile it
> > >
> > >
> > >> -----Original Message-----
> > >> From: hellosticky [mailto:[EMAIL PROTECTED]
> > >> Sent: Tuesday, August 26, 2008 5:52 PM
> > >> To: IronPython
> > >> Subject: Loading DLL from pyc.py into ScriptEngine
> > >>
> > >> Hi,
> > >>
> > >> I created an IronPython DLL with "ipy.exe pyc.py /out:test
> > >> /target:dll test.py" which created test.dll. Now, from C#,
> > >> I'd like to execute test.py from test.dll. I just opened up
> > >> dlr-spec-hosting and there's a CreateScriptSourceFromStream,
> > >> but I don't see that in 2.0 Beta 4 bits. Here is where I'm
> > >> stuck. How do I get that assembly into the engine and then
> > >> execute test.py?
> >
> > Well - the easiest way is to execute 'import test' after
> having added
> > the assembly. This should execute the code in order to create
> > a module.
> >
> > ScriptScope scope = engine.CreateScope();
> > ScriptSource source =
> > engine.CreateScriptSourceFromString("import test",
> > SourceCodeKind.Statements);
> > engine.Execute(scope);
> >
> > There is an API for setting a stream as stdout on an engine -
> > 'runtime.IO.SetOutput'.
> >
> > Michael
> >
> > >> Also, I'd like to get the output into a
> > >> string (I guess I can just redirect Console.Out?)
> > >>
> > >> public string Execute(string assemblyName)
> > >> {
> > >> string content = null;
> > >>
> > >> Assembly assembly = Assembly.Load(assemblyName);
> > >> ScriptRuntime runtime = ScriptRuntime.Create();
> > >> ObjectOperations operations = runtime.CreateOperations();
> > >> ScriptEngine engine = runtime.GetEngine("py");
> > >> // magic..
> > >>
> > >> return content;
> > >> }
> > >>
> > >> Thanks,
> > >>
> > >
> > > _______________________________________________
> > > Users mailing list
> > > [email protected]
> > > http://lists.ironpython.com/listinfo.cgi/users-ironpython.com
> > >
> >
> >
> > --
> > http://www.ironpythoninaction.com/
> > http://www.voidspace.org.uk/
> > http://www.trypython.org/
> > http://www.ironpython.info/
> > http://www.theotherdelia.co.uk/
> > http://www.resolverhacks.net/
> >
> > _______________________________________________
> > Users mailing list
> > [email protected]
> > http://lists.ironpython.com/listinfo.cgi/users-ironpython.com
> >
> >
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