Is there a possibility to create some kind of "post compile script" to create the bundle?

I though about coding in SharpDevelop (in a VM) and use the NANT plugin to create the bundle. Though there would still be no debugging support, at least coding would be much more comfortable.

Btw, did you guys hear of monovs (Mono Tools for Visual Studio, http://go-mono.com/monovs/)? With this plugin it's possible to use Visual Studio for building Mono apps. There is even a remote debugger included, that allows to start and debug mono apps, that run inside a VM with linux. I already tried it and it works quite well.
Maybe someday in the future this will also be possible to use with Mac OS X.

br, matthias

Am 18.09.09 18:14, schrieb Russell Joyce:
I personally use MonoDevelop to write code and the terminal (using nant) to 
compile and run, this way you get the advantages of code completion and basic 
syntax checking from MonoDevelop (as long as the Monobjc libraries are added as 
references in the project) and can still compile to a bundle.
However, you don't get the debugging support of MonoDevelop which would be very useful 
(trying to debug in MonoDevelop just produces a "Cannot find nib" error).

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