Another symptom:
 - 100 Java client bots connected, sending NO messages.
 - 1 Flash client, typing in a message every 2 seconds
 - memory consumption (byte[] allocations) increases and a Mark Sweep with 
JConsole doesn't do anything (stays on 100s of MBs).
 - kill off all bots
 - Mark sweep
 - Heap mem usage drops to about 2 - 5MB

> -----Original Message-----
> From: Gerrit Grobbelaar <[EMAIL PROTECTED]>
> Sent: Saturday 26 July 2008 09:33
> To: [email protected]
> CC: 
> Subject: byte[] usage - not GCd
>
>
> Hi,
>
> I'm having an issue with OOM - here is my story:
>
> Criteria:
> --------
>  - concurrent clients connecting to a chatserver, need to broadcast the
> messages
>  - clients keep same connection (each one having its own IoSession during
> lifetime)
>
>
> Symptoms:
> --------
>  - massive amounts of byte[] allocations that just grows and grows, until
> OOM. - still OOM even if i have 100 bots connected, sending one message
> each every 5 minutes
>
> When I have 1 - 5 clients connected (all simulated with bots) that send one
> message per bot every 2 - 5 seconds, heap space stays under control with
> GC.
>
>
> Configs/Tools:
> -------------
>  - JVM:  1.6u7
>  - VM arguments:  -Xms128m -Xmx384m
>  - Operating System:  Linux 2.6.15.7
>  - Architecture:  i386
>  - Number of processors:  2
>  - Model:  Intel(R) Pentium(R) 4 CPU 2.80GHz
>  - Committed virtual memory:  681,564 kbytes
>  - Heap buffer allocation (Direct is very insufficient)
>  - SimpleByteBufferAllocator (do note I have same result with
> PooledByteBufferAllocator)
>  - YourKit and JProfiler
>
> Both YourKit and JProfiler point fingers at:
> byte[] allocation due to org.apache.mina.common.IoSession.write() calls
>
>
> What could I possibly be doing wrong that I will have the above scenario
> where the byte[] allocations never GC properly?
>
> Thanks,
> Gerrit

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