Would you be able to create simple code that demonstrates the memory leak
behavior?  I haven't played extensively with server-side load, but in my
experience at least with the client-side load shows no such memory behavior,
and we push it pretty hard.  A code sample would be very helpful.
Thanks,
Sangjin


On Sat, Jul 26, 2008 at 8:04 AM, Gerrit Grobbelaar <[EMAIL PROTECTED]> wrote:

> What I get from this is that MINA (out of the box) might not be the
> solution
> for me in a production environment.  2.0.0 looks to perform a bit better,
> but
> the 50 clients, 1 message per client every 2 seconds, also get disconnected
> after a while.
>
> Granted, all my clients are simulated from one Host machine on a LAN, but
> surely that can't make a difference?
>
> I've checked src out there on the net, and my IoSession/IoBuffer handling
> seems to be correct.  The area where my problem is is situated outside of
> my
> domain in anyway, that is the NIO handling of the Mina library.
>
> I've been reading such good reviews about this framework, but just
> frustrating
> that I can't get the same out of it due to the buffer handling (byte[]
> allocations).
>
> I've stumbled onto this:
> =========>
> However, there's a case that allocation of heap buffers becomes bottleneck
> if
> the allocation occurs too fast. It's because any allocation of byte arrays
> requires filling up the content of the array with '0', which consumes
> memory
> bandwidth. CachedBufferAllocator is provided to address this concern, but
> you
> won't need to change the default SimpleBufferAllocator in most cases.
> <=========
> Which confirms to me that if I'm reading and writing on these buffers at
> ridiculous amounts, then MINA will not be of any benefit to me out of the
> box.
>
>
> I'll appreciate any 2 cents added.
>
> Thanks,
> Gerrit
>
> > -----Original Message-----
> > From: Gerrit Grobbelaar <[EMAIL PROTECTED]>
> > Sent: Saturday 26 July 2008 16:33
> > To: [email protected]
> > CC:
> > Subject: Re: byte[] usage - not GCd
> >
> >
> > I have MUCH better results with MINA 2.0.0 M2, but after a short while
> all
> > clients/bots disconnect with:
> >
> > An error occurred : null
> > org.apache.mina.core.write.WriteTimeoutException
> >
> > Any ideas anyone?
> >
> > Thanks,
> > Gerrit
> >
> > > -----Original Message-----
> > > From: Gerrit Grobbelaar <[EMAIL PROTECTED]>
> > > Sent: Saturday 26 July 2008 14:14
> > > To: [email protected]
> > > CC:
> > > Subject: Re: byte[] usage - not GCd
> > >
> > >
> > > MINA 1.1.4 performs even better than 1.1.5.
> > >
> > > I still believe I'm doing something wrong in my code though, as I read
> > > only good things about MINA in the reviews, but for me it just seems to
> > > crumble underneath heavy load, the buffers not clearing quickly enough
> to
> > > be GCd.
> > >
> > > ==============>
> > > MINA 1.1.4 - 30 bots
> > > 1. 30 bots - each sending one message every 2 seconds
> > >   1.1.  after 10 minutes
> > >     1.1.1.  Heap size -  7MB
> > >       1.1.2.  byte[] allocation:
> > >         1.1.2.1.  no. of objects - 3,791:
> > >         1.1.2.2.  shallow size - 996,320
> > >   1.2.  after killing 30 bots
> > >     1.2.1.  Heap size -  2,7MB
> > >       1.2.2.  byte[] allocation:
> > >         1.2.2.1.  no. of objects - 3,051:
> > >         1.2.2.2.  shallow size - 659,344
> > > <==============
> > >
> > > ==============>
> > > MINA 1.1.4 - 100 bots
> > > 2. 100 bots - each sending one message every 2 seconds
> > >   2.1.  after 2 minutes
> > >     2.1.1.  Heap size - 329MB - JVM unresponsive
> > >       2.1.2.  byte[] allocation:
> > >         2.1.2.1.  no. of objects - 423,512:
> > >         2.1.2.2.  shallow size - 201,053,744
> > >
> > >   2.2.  after killing 100 bots
> > >     2.2.1.  no effect - JVM unresponsive
> > >
> > > Interesting part:  after about 1 minute this time, the server starts
> > > spewing out logs again, seems to have some action on the buffers again,
> > > processing messages still sent a while back, obviously printing out
> that
> > > the session are closed already.  Very soon all bots disconnected,
> freeing
> > > up all the heap mem again.
> > > <=============
> > >
> > > > -----Original Message-----
> > > > From: Gerrit Grobbelaar <[EMAIL PROTECTED]>
> > > > Sent: Saturday 26 July 2008 12:03
> > > > To: [email protected]
> > > > CC:
> > > > Subject: Re: byte[] usage - not GCd
> > > >
> > > >
> > > > Some more test results (I definitely have better results with MINA
> > > > 1.1.5, but still not ideal under load).  Seeing that I get different,
> > > > and somewhat better, result with an older version, I'm going to try
> > > > even older versions than 1.1.5 now.
> > > >
> > > > In the meantime:  howcome these different results though, and why
> will
> > > > 1.1.5 perform better with Buffer (byte[])
> handling/allocations/flushing
> > > > than 1.1.6 and 1.1.7?  Could be that I'm definitely doing something
> > > > wrong with my MINA integration, but then I should get consistent bad
> > > > performances across all versions?
> > > >
> > > > MINA 1.1.5 results as follows:
> > > >
> > > > ==============>
> > > > MINA 1.1.5 - 30 bots
> > > > 1. 30 bots - each sending one message every 2 seconds
> > > >   1.1.  after 10 minutes
> > > >     1.1.1.  Heap size -  20MB
> > > >       1.1.2.  byte[] allocation:
> > > >         1.1.2.1.  no. of objects - 12,104:
> > > >         1.1.2.2.  shallow size - 4,207,440
> > > >   1.2.  after killing 30 bots
> > > >     1.2.1.  Heap size -  1,5MB
> > > >       1.2.2.  byte[] allocation:
> > > >         1.2.2.1.  no. of objects - 3,794:
> > > >         1.2.2.2.  shallow size - 722,696
> > > > <==============
> > > >
> > > > ==============>
> > > > MINA 1.1.5 - 100 bots
> > > > 2. 100 bots - each sending one message every 2 seconds
> > > >   2.1.  after 3 minutes
> > > >     2.1.1.  Heap size -  374MB
> > > >       2.1.2.  byte[] allocation:
> > > >         2.1.2.1.  no. of objects - 455,736:
> > > >         2.1.2.2.  shallow size - 216,055,400
> > > >
> > > >   2.2.  after killing 30 bots
> > > >     2.2.1.  no effect - JVM unresponsive
> > > >
> > > > Interesting part:  after about 2 - 3 minutes, the server starts
> spewing
> > > > out logs again, seems to have some action on the buffers again,
> > > > processing messages still sent a while back, obviously printing out
> > > > that the session are closed already.  Only after about 5 minutes it
> is
> > > > starting to detect the client disconnections.  And then hangs again,
> > > > after disconnecting only 14 of the 100 bots.  There it continues
> again,
> > > > still trying to send chat messages that was still in the buffers.
>  Now
> > > > detected 40 disconnections after another 2 minutes.  Do note, Heap
> mem
> > > > down to 40MB from 374MB.  There we go: all disconnected now, perform
> > > > GC, 2MB heap used.
> > > >
> > > > What could I be doing wrong that it seems that these buffers do not
> > > > flush quickly enough, getting bogged down with the data?
> > > > <=============
> > > >
> > > > ==============>
> > > > MINA 1.1.5 - 100 bots
> > > > 2. 100 bots - each sending one message every 5 minutes, and flash
> > > > client sending message every 1 - 3 seconds
> > > >   2.1.  after 10minutes
> > > >     2.1.1.  Heap size -  165MB
> > > >       2.1.2.  byte[] allocation:
> > > >         2.1.2.1.  no. of objects - 180,352
> > > >         2.1.2.2.  shallow size - 103,458,904
> > > >
> > > >   1.2.  after killing 100 bots
> > > >     1.2.1.  Heap size -  1,5MB
> > > >       1.2.2.  byte[] allocation:
> > > >         1.2.2.1.  no. of objects - 3,890:
> > > >         1.2.2.2.  shallow size - 792,536
> > > > <=============
> > > >
> > > > > -----Original Message-----
> > > > > From: Gerrit Grobbelaar <[EMAIL PROTECTED]>
> > > > > Sent: Saturday 26 July 2008 10:32
> > > > > To: [email protected]
> > > > > CC:
> > > > > Subject: Re: byte[] usage - not GCd
> > > > >
> > > > >
> > > > > Yes, 1.1.7 but 1.1.6 as well.
> > > > >
> > > > > > -----Original Message-----
> > > > > > From: Emmanuel Lecharny <[EMAIL PROTECTED]>
> > > > > > Sent: Saturday 26 July 2008 10:20
> > > > > > To: [email protected]
> > > > > > CC:
> > > > > > Subject: Re: byte[] usage - not GCd
> > > > > >
> > > > > >
> > > > > > Hi,
> > > > > >
> > > > > > MINA 1.1.7 ?
> > > > > >
> > > > > > Gerrit Grobbelaar wrote:
> > > > > > > YourKit shows the Class list as follows:
> > > > > > > - java.nio.HeapByteBuffer
> > > > > > >  -
> > > > > > >
> org.apache.mina.common.SimpleByteBufferAllocator$SimpleByteBuffer
> > > > > > > -
> > > > > > >
> org.apache.mina.filter.codec.ProtocolCodecFilter$HiddenByteBuffer
> > > > > > > - org.apache.mina.common.IoFilter$WriteRequest
> > > > > > >     - java.util.concurrent.ConcurrentLinkedQueue$Node
> > > > > > >
> > > > > > > Note the above contributes 99%+ for the byte[] allocations, and
> > > > > > > the byte[] allocations are causing the OOM.
> > > > > > >
> > > > > > >> -----Original Message-----
> > > > > > >> From: Gerrit Grobbelaar <[EMAIL PROTECTED]>
> > > > > > >> Sent: Saturday 26 July 2008 09:48
> > > > > > >> To: [email protected]
> > > > > > >> CC:
> > > > > > >> Subject: Re: byte[] usage - not GCd
> > > > > > >>
> > > > > > >>
> > > > > > >> Another symptom:
> > > > > > >>  - 100 Java client bots connected, sending NO messages.
> > > > > > >>  - 1 Flash client, typing in a message every 2 seconds
> > > > > > >>  - memory consumption (byte[] allocations) increases and a
> Mark
> > > > > > >> Sweep with JConsole doesn't do anything (stays on 100s of
> MBs).
> > > > > > >>  - kill off all bots
> > > > > > >>  - Mark sweep
> > > > > > >>  - Heap mem usage drops to about 2 - 5MB
> > > > > > >>
> > > > > > >>> -----Original Message-----
> > > > > > >>> From: Gerrit Grobbelaar <[EMAIL PROTECTED]>
> > > > > > >>> Sent: Saturday 26 July 2008 09:33
> > > > > > >>> To: [email protected]
> > > > > > >>> CC:
> > > > > > >>> Subject: byte[] usage - not GCd
> > > > > > >>>
> > > > > > >>>
> > > > > > >>> Hi,
> > > > > > >>>
> > > > > > >>> I'm having an issue with OOM - here is my story:
> > > > > > >>>
> > > > > > >>> Criteria:
> > > > > > >>> --------
> > > > > > >>>  - concurrent clients connecting to a chatserver, need to
> > > > > > >>> broadcast the messages
> > > > > > >>>  - clients keep same connection (each one having its own
> > > > > > >>> IoSession during lifetime)
> > > > > > >>>
> > > > > > >>>
> > > > > > >>> Symptoms:
> > > > > > >>> --------
> > > > > > >>>  - massive amounts of byte[] allocations that just grows and
> > > > > > >>> grows, until OOM. - still OOM even if i have 100 bots
> > > > > > >>> connected, sending one message each every 5 minutes
> > > > > > >>>
> > > > > > >>> When I have 1 - 5 clients connected (all simulated with bots)
> > > > > > >>> that send one message per bot every 2 - 5 seconds, heap space
> > > > > > >>> stays under control with GC.
> > > > > > >>>
> > > > > > >>>
> > > > > > >>> Configs/Tools:
> > > > > > >>> -------------
> > > > > > >>>  - JVM:  1.6u7
> > > > > > >>>  - VM arguments:  -Xms128m -Xmx384m
> > > > > > >>>  - Operating System:  Linux 2.6.15.7
> > > > > > >>>  - Architecture:  i386
> > > > > > >>>  - Number of processors:  2
> > > > > > >>>  - Model:  Intel(R) Pentium(R) 4 CPU 2.80GHz
> > > > > > >>>  - Committed virtual memory:  681,564 kbytes
> > > > > > >>>  - Heap buffer allocation (Direct is very insufficient)
> > > > > > >>>  - SimpleByteBufferAllocator (do note I have same result with
> > > > > > >>> PooledByteBufferAllocator)
> > > > > > >>>  - YourKit and JProfiler
> > > > > > >>>
> > > > > > >>> Both YourKit and JProfiler point fingers at:
> > > > > > >>> byte[] allocation due to
> > > > > > >>> org.apache.mina.common.IoSession.write() calls
> > > > > > >>>
> > > > > > >>>
> > > > > > >>> What could I possibly be doing wrong that I will have the
> above
> > > > > > >>> scenario where the byte[] allocations never GC properly?
> > > > > > >>>
> > > > > > >>> Thanks,
> > > > > > >>> Gerrit
>

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