Hi Alex,
I was going to ask you for that! I will need it soon! I hope to join
next week with the effort with some project to Port! :)
Thanks,
Piotr
On Sat, Jun 9, 2018, 8:14 AM Alex Harui <[email protected]
<mailto:[email protected]>> wrote:
Hi Alina, Shahid, Serkan, and others.
I think I have nightly builds working for the MXRoyale branch.
You try them out by going here:
http://apacheroyaleci.westus2.cloudapp.azure.com:8080/job/Royale-asjs_MXRoyale/lastSuccessfulBuild/artifact/
Nightly builds are not official releases. Please watch email on
[email protected] <mailto:[email protected]> for build
failure messages with “Royale-asjs_MXRoyale” in the subject. As
code gets committed, one of our CI servers will build it and
report an errors.
Thanks,
-Alex
*From: *Alex Harui <[email protected] <mailto:[email protected]>>
*Reply-To: *"[email protected]
<mailto:[email protected]>" <[email protected]
<mailto:[email protected]>>
*Date: *Friday, June 8, 2018 at 4:22 PM
*To: *"[email protected] <mailto:[email protected]>"
<[email protected] <mailto:[email protected]>>
*Subject: *Re: Work on Emulation
Hi Alina,
Yes, the API report lists x,y and some other properties on
spark.primitives.Line. We shouldn’t need to emulate their base
classes right now.
-Alex
*From: *Alina Kazi <[email protected] <mailto:[email protected]>>
*Reply-To: *"[email protected]
<mailto:[email protected]>" <[email protected]
<mailto:[email protected]>>
*Date: *Thursday, June 7, 2018 at 11:19 PM
*To: *"[email protected] <mailto:[email protected]>"
<[email protected] <mailto:[email protected]>>
*Subject: *RE: Work on Emulation
Hi Alex,
Spark.primitives.Line class extendsStrokedElement
<https://na01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fhelp.adobe.com%2Fen_US%2FFlashPlatform%2Freference%2Factionscript%2F3%2Fspark%2Fprimitives%2FsupportClasses%2FStrokedElement.html&data=02%7C01%7Caharui%40adobe.com%7Cae8f14fa0081408e863308d5cd07cb30%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C636640355740748743&sdata=6onZ98eOPaUn8AJFUYF%2FshzhxBAIxxE2n0n7a1pf1Ak%3D&reserved=0>Description:
InheritanceGraphicElement
<https://na01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fhelp.adobe.com%2Fen_US%2FFlashPlatform%2Freference%2Factionscript%2F3%2Fspark%2Fprimitives%2FsupportClasses%2FGraphicElement.html&data=02%7C01%7Caharui%40adobe.com%7Cae8f14fa0081408e863308d5cd07cb30%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C636640355740748743&sdata=FbKZCEeaj%2BUNTz%2Be4JFgc2UYGSI16DbO%2F9%2F3xpCBOfw%3D&reserved=0>
Description: InheritanceEventDispatcher
<https://na01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fhelp.adobe.com%2Fen_US%2FFlashPlatform%2Freference%2Factionscript%2F3%2Fflash%2Fevents%2FEventDispatcher.html&data=02%7C01%7Caharui%40adobe.com%7Cae8f14fa0081408e863308d5cd07cb30%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C636640355740748743&sdata=MjPhmmfbXUaQYck%2BYA%2B13N7%2F6QzbAXLPrMGgJp9JZYg%3D&reserved=0>
in Flex SDK.
In Line Class X,Y Properties are extended fromGraphicElement
<https://na01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fhelp.adobe.com%2Fen_US%2FFlashPlatform%2Freference%2Factionscript%2F3%2Fspark%2Fprimitives%2FsupportClasses%2FGraphicElement.html&data=02%7C01%7Caharui%40adobe.com%7Cae8f14fa0081408e863308d5cd07cb30%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C636640355740748743&sdata=FbKZCEeaj%2BUNTz%2Be4JFgc2UYGSI16DbO%2F9%2F3xpCBOfw%3D&reserved=0>.
StrokedElement & GraphicElementboth are not in Emulation
Components list.
Currently Emulated Line Class extends EventDispatcher.
should I add these properties to Line Class?
Thanks,
Alina
*From:*Alex Harui [mailto:[email protected]
<mailto:[email protected]>]
*Sent:* Thursday, June 07, 2018 11:21 PM
*To:* [email protected] <mailto:[email protected]>
*Subject:* Re: Work on Emulation
Hi Alina,
Congratulations on that achievement. Keep up the great work.
-Alex
*From: *Alina Kazi <[email protected] <mailto:[email protected]>>
*Reply-To: *"[email protected]
<mailto:[email protected]>" <[email protected]
<mailto:[email protected]>>
*Date: *Thursday, June 7, 2018 at 1:46 AM
*To: *"[email protected] <mailto:[email protected]>"
<[email protected] <mailto:[email protected]>>
*Subject: *RE: Work on Emulation
Thanks Alex.
One of the file from D-Bz Library Project is compiled Successfully.
It contains API’s :
Group,SparkSkin,Scroller,Rect,Stroke,SolidColor,SolidColorStroke,Fill,State
-Alina Kazi
*From:*Alex Harui [mailto:[email protected]
<mailto:[email protected]>]
*Sent:* Thursday, June 07, 2018 1:20 PM
*To:* [email protected] <mailto:[email protected]>
*Subject:* Re: Work on Emulation
Hi Alina,
I think you should add static constants to mx.events.MouseEvent.
It should look something like:
public static const MOUSE_DOWN:String =
org.apache.royale.events.MouseEvent.MOUSE_DOWN;
For Graphics, look at org.apache.royale.svg.CompoundGraphic
HTH,
-Alex
*From: *Alina Kazi <[email protected] <mailto:[email protected]>>
*Reply-To: *"[email protected]
<mailto:[email protected]>" <[email protected]
<mailto:[email protected]>>
*Date: *Wednesday, June 6, 2018 at 11:24 PM
*To: *"[email protected] <mailto:[email protected]>"
<[email protected] <mailto:[email protected]>>
*Subject: *RE: Work on Emulation
Hi Alex,
Thanks for the help. It worked.
I have emulated a flash API MouseEvent exends
org.apache.royale.events.MouseEvent
Properties like MouseEvent.MOUSE_DOWN , MouseEvent.MOUSE_UP ,
MouseEvent.CLICK etc are not accessible when I am using emulated
mx.events.MouseEvent in an Example.
flash.display.Graphics is used at many places in our D-Biz
Library Project. Graphics API is not present in any project of
Royale SDK .
So, Should I emulate Graphics extends Object ? OR Emulated
Graphics API should extend any API from Royale SDK ?
Thanks,
Alina
*From:*Alex Harui [mailto:[email protected]
<mailto:[email protected]>]
*Sent:* Wednesday, June 06, 2018 8:15 PM
*To:* [email protected] <mailto:[email protected]>
*Subject:* Re: Work on Emulation
Hi Alina,
“lookupOnly=true” is used when a class is in a different SWC. In
Flex, AdvancedDataGrid is in the advancedgrids.swc. In the
emulation components they are in MXRoyale, so I think you can
just remove the lookupOnly=”true” and it should work.
HTH,
-Alex
*From: *Alina Kazi <[email protected] <mailto:[email protected]>>
*Reply-To: *"[email protected]
<mailto:[email protected]>" <[email protected]
<mailto:[email protected]>>
*Date: *Wednesday, June 6, 2018 at 1:45 AM
*To: *"[email protected] <mailto:[email protected]>"
<[email protected] <mailto:[email protected]>>
*Subject: *RE: Work on Emulation
mx.controls.AdvancedDataGrid is present in
AdvancedDataGridClasses.as & <component id="AdvancedDataGrid"
class="mx.controls.AdvancedDataGrid" lookupOnly="true"/> in
mx-manifest.xml in Flex SDK
In Apache Royale should I add AdvancedDataGrid in both classes
(mx-royale-manifest.xml & mxRoyaleClasses.xml)?
Currently I have added it in mx-royale-manifest.xml only &
MXRoyale Lib is Compiled Successfully. Bu,t when I am compiling
<mx:AdvancedDataGrid> in an Example like other components I am
getting Error on it.
Thanks,
Alina Kazi
*From:*Alina Kazi [mailto:[email protected]
<mailto:[email protected]>]
*Sent:* Wednesday, June 06, 2018 9:49 AM
*To:* '[email protected] <mailto:[email protected]>'
*Subject:* RE: Work on Emulation
Hi Alex,
These were two different API’s list I shared.
1.API report for Library
Project:https://www.dropbox.com/s/77wkgrm74upkg0j/SHMALib%20Report.txt?dl=0
<https://na01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fwww.dropbox.com%2Fs%2F77wkgrm74upkg0j%2FSHMALib%2520Report.txt%3Fdl%3D0&data=02%7C01%7Caharui%40adobe.com%7Ceefa7badcead442286a308d5cb89d1f7%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C636638715193949180&sdata=TQ%2B09FVcV9v8RCDhj87be%2BNZAcir4bipWAPErpxynPE%3D&reserved=0>
2.API report for Application Project
:https://www.dropbox.com/s/swvqhly6wa0jrc5/API-Reports.rar?dl=0
<https://na01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fwww.dropbox.com%2Fs%2Fswvqhly6wa0jrc5%2FAPI-Reports.rar%3Fdl%3D0&data=02%7C01%7Caharui%40adobe.com%7Ceefa7badcead442286a308d5cb89d1f7%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C636638715193959185&sdata=cRIDmNW2ZqhsBId5D8O2%2FZUiaWd7FXWTxYi2QitD%2FNU%3D&reserved=0>
I think
https://github.com/apache/royale-asjs/wiki/Emulation-Components
<https://na01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fgithub.com%2Fapache%2Froyale-asjs%2Fwiki%2FEmulation-Components&data=02%7C01%7Caharui%40adobe.com%7Ceefa7badcead442286a308d5cb89d1f7%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C636638715193969194&sdata=TupgS8mF8Q4d1X2pZ3wX%2F6YKOjHTdtNOvTLxLOGpWMQ%3D&reserved=0>
includes Application Project API’s only.
I am adding missing APIs.
Thanks for your Help.
-Alina
*From:*Alex Harui [mailto:[email protected]
<mailto:[email protected]>]
*Sent:* Tuesday, June 05, 2018 9:51 PM
*To:* [email protected] <mailto:[email protected]>
*Subject:* Re: Work on Emulation
Hi Alina,
Is your app using Sandboxes? Is it loading SWFs from other
security domains or SWFs compiled against different Flex
versions? Hopefully not, as that will greatly simplify things,
and in that case I would add getSandboxRoot() to systemManager
and have it “return this”. Not sure why it wasn’t in the API
report. It will be interesting to see what else the API report
missed as you try to get your app to compile.
The other APIs are Flash APIs, in this case on
flash.events.MouseEvent. We have not and will not try to emulate
the flash classes. There will often be an equivalent Royale
class, in this case org.apache.royale.events.MouseEvent. You may
need to “import org.apache.royale.events.MouseEvent” and not
import flash.events.MouseEvent. However, if an API still doesn’t
exist on the Royale version (and stageX/Y and updateAfterEvent do
not), then the next step is to create an emulation class, maybe
name this one mx.events.MouseEvent, extend
org.apache.royale.events.MouseEvent, and add the missing APIs.
stageX/Y should map to screenX/Y and updateAfterEvent can simply
do nothing on the JS side.
It will require judgement in each situation, so feel free to ask
like you did.
Thanks,
-Alex
*From: *Alina Kazi <[email protected] <mailto:[email protected]>>
*Reply-To: *"[email protected]
<mailto:[email protected]>" <[email protected]
<mailto:[email protected]>>
*Date: *Tuesday, June 5, 2018 at 2:06 AM
*To: *"[email protected] <mailto:[email protected]>"
<[email protected] <mailto:[email protected]>>
*Subject: *RE: Work on Emulation
As components are emulated. Now, I am compiling D-Biz Library
Project.
Compiling file by file . So, I can add things that I missed to
add in MXRoyale and SparkRoyale while emulation.
event.updateAfterEvent()
event.stageX
event.stageY
systemManager.getSandboxRoot()
are the properties/methods that are used by my first file in
D-Biz Library and these properties/methods were not in
https://github.com/apache/royale-asjs/wiki/Emulation-Components
<https://na01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fgithub.com%2Fapache%2Froyale-asjs%2Fwiki%2FEmulation-Components&data=02%7C01%7Caharui%40adobe.com%7Ccf498a86b3954798ffe208d5cac3980c%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C636637863775991352&sdata=tz%2Bagtmdw%2BEWmFpO%2F4HAzBcQ8aQpM4OLm9Pu6vvp65k%3D&reserved=0>
Do I need to add these properties and methods to Apache Royale SDK ?
Thanks,
Alina Kazi
*From:*Alex Harui [mailto:[email protected]
<mailto:[email protected]>]
*Sent:* Monday, June 04, 2018 8:43 PM
*To:* [email protected] <mailto:[email protected]>
*Subject:* Re: Work on Emulation
Hi Alina,
I did not look too closely, but the list of files on the commit
emails looked reasonable. AIUI, if there were multiple commits
to a PR to adjust the code before merging then yes, you might see
a lot of commits in the merge history.
As long as you pull changes into your local repo before doing
modifications in your local repo, I think you will be ok.
Thanks,
-Alex
*From: *Alina Kazi <[email protected] <mailto:[email protected]>>
*Reply-To: *"[email protected]
<mailto:[email protected]>" <[email protected]
<mailto:[email protected]>>
*Date: *Monday, June 4, 2018 at 12:29 AM
*To: *"[email protected] <mailto:[email protected]>"
<[email protected] <mailto:[email protected]>>
*Subject: *RE: Work on Emulation
Hi,
When I was committing the merge for some PR’s today. There were
maximum 10 commits that were shown per PR while merging.
After Merging when I see PR from history in MXRoyale Branch. It
shows changes in many files.
But MXRoyale Source is also compiled Successfully.
Could someone please check?
Thanks,
Alina Kazi
*From:*Alina Kazi [mailto:[email protected]
<mailto:[email protected]>]
*Sent:* Thursday, May 31, 2018 12:59 PM
*To:* [email protected] <mailto:[email protected]>
*Subject:* RE: Work on Emulation
Thank you so much Alex.
I didn’t noticed that while merging PR for SparkSkin.
I will re-check spark-royale-manifest.xml , SparkRoyaleClasses.as
,mx-royale-manifest.xml and MXRoyaleClases.as for all emulated
components.
Thanks,
Alina Kazi
*From:*Alex Harui [mailto:[email protected]
<mailto:[email protected]>]
*Sent:* Thursday, May 31, 2018 12:31 PM
*To:* [email protected] <mailto:[email protected]>
*Subject:* Re: Work on Emulation
Hi Alina,
It looks like there was some confusion around step #8 in the wiki
article. Classes like SparkSkin are used in MXML and thus should
be added to src/main/resources/spark-royale-manifest.xml instead
of SparkRoyaleClasses.as. The same may be true for the MXRoyale
project and mx-royale-manifest.xml. If you look at the actual
Flex spark-manifest.xml and mx-manifest.xml, I think you can copy
the lines for classes you have emulated.
HTH,
-Alex
*From: *Alina Kazi <[email protected] <mailto:[email protected]>>
*Reply-To: *"[email protected]
<mailto:[email protected]>" <[email protected]
<mailto:[email protected]>>
*Date: *Wednesday, May 30, 2018 at 11:29 PM
*To: *"[email protected] <mailto:[email protected]>"
<[email protected] <mailto:[email protected]>>
*Subject: *RE: Work on Emulation
Hi Alex
Thanks for updating
https://github.com/apache/royale-asjs/wiki/Emulation-Components
<https://na01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fgithub.com%2Fapache%2Froyale-asjs%2Fwiki%2FEmulation-Components&data=02%7C01%7Caharui%40adobe.com%7Cb565c8ffb38c412e9d1608d5c6bfd11d%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C636633449512700855&sdata=BexLZDCyeO7wvg4WPr5p%2BFGrH3fZvfE5sG4JKZh7x5k%3D&reserved=0>
for further explanation.
I am trying to Compile mxml Components in SparkRoyale , Getting
this Error :
https://www.dropbox.com/s/0mfdivdpavtzlbi/Errorcompiling-mxml.txt?dl=0
<https://na01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fwww.dropbox.com%2Fs%2F0mfdivdpavtzlbi%2FErrorcompiling-mxml.txt%3Fdl%3D0&data=02%7C01%7Caharui%40adobe.com%7Cb565c8ffb38c412e9d1608d5c6bfd11d%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C636633449512710864&sdata=iAMLRkEEs7dPdpyI70iE%2F%2F%2B8v4swhuYk9RVZvw5NkgY%3D&reserved=0>
Do I need to add/change something to refer existing library in
configuration files.
Thanks,
Alina Kazi
*From:*Alex Harui [mailto:[email protected]
<mailto:[email protected]>]
*Sent:* Tuesday, May 29, 2018 9:29 PM
*To:* [email protected] <mailto:[email protected]>
*Subject:* Re: Work on Emulation
Hi Alina,
That is awesome. Once the PR’s have been merged, the next test
is to compile your existing app against the feature/MXRoyale
branch. It should compile without errors (of course, it probably
won’t run). If you do get errors, then we need to figure out why.
The next step will be to actually make the emulated components
draw something on the screen even if it is “ugly”. I’ve done
that for several components already. I will try to write up a
better explanation of how I do that.
Then the next step is to make the emulated components have the
right size and appearance.
The final step is to fix bugs so your app runs properly.
Thanks,
-Alex
*From: *Alina Kazi <[email protected] <mailto:[email protected]>>
*Reply-To: *"[email protected]
<mailto:[email protected]>" <[email protected]
<mailto:[email protected]>>
*Date: *Tuesday, May 29, 2018 at 2:36 AM
*To: *"[email protected] <mailto:[email protected]>"
<[email protected] <mailto:[email protected]>>
*Subject: *RE: Work on Emulation
Thanks Alex.
All mx and spark Components are emulated except 1 that is in
Progress.
Hopefully tomorrow I will merge PR’s.
Feature/MXRoyale branch is 331 commits ahead, 108 commits behind
develop.
I just wanted to know when you are going to merge that branch
with develop branch, do you merge these components will be
functional ?
What should I do next to make them functional ?
Also , Thanks for providing a very helpful guide for the creation
of the emulation:
https://github.com/apache/royale-asjs/wiki/Emulation-Components
<https://na01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fgithub.com%2Fapache%2Froyale-asjs%2Fwiki%2FEmulation-Components&data=02%7C01%7Caharui%40adobe.com%7C1f754a058c544c9d3e1308d5c5479854%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C636631833669646390&sdata=UWnScja7WOCsTT4I8aHtwaANS7kTSKH4YApav9qpuO8%3D&reserved=0>
-Alina Kazi
*From:*Alex Harui [mailto:[email protected]
<mailto:[email protected]>]
*Sent:* Friday, May 25, 2018 9:31 PM
*To:* [email protected] <mailto:[email protected]>
*Subject:* Re: Work on Emulation
Hi Alina,
That’s great. I see you have almost completed the creation of
the emulation classes. That will be a significant milestone when
you achieve that.
Keep up the good work.
-Alex
*From: *Alina Kazi <[email protected]
<mailto:[email protected]>>
*Reply-To: *"[email protected]
<mailto:[email protected]>" <[email protected]
<mailto:[email protected]>>
*Date: *Friday, May 25, 2018 at 4:14 AM
*To: *"[email protected] <mailto:[email protected]>"
<[email protected] <mailto:[email protected]>>
*Subject: *Re: Work on Emulation
Hi,
Few Emulated Spark & MX Components are compiled together.
MX : Button & Label
Spark :Button,CheckBox,TextArea,TextInput,NumericStepper, List &
DropDownList
Project link:
https://www.dropbox.com/s/bm2uv6bfzoqo3u0/HelloWorld.rar?dl=0
<https://na01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fwww.dropbox.com%2Fs%2Fbm2uv6bfzoqo3u0%2FHelloWorld.rar%3Fdl%3D0&data=02%7C01%7Caharui%40adobe.com%7C0218b2cc67f1464231b408d5c230b258%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C636628436764109381&sdata=xhMqzoP2B36YUKWTQmXyxy7XqlYeKyE8rx3VPZZ1IQ0%3D&reserved=0>
Thanks,
Alina Kazi
On Tue, May 22, 2018 at 8:39 PM, Alex Harui <[email protected]
<mailto:[email protected]>> wrote:
Hi Shahid,
Please try to ask more specific questions. In this case,
maybe something like: “When I compile these lines of MXML
with this command line I get this error”.
Thanks,
-Alex
*From: *Shahid Khan <[email protected]
<mailto:[email protected]>>
*Reply-To: *"[email protected]
<mailto:[email protected]>" <[email protected]
<mailto:[email protected]>>
*Date: *Tuesday, May 22, 2018 at 12:56 AM
*To: *"[email protected]
<mailto:[email protected]>" <[email protected]
<mailto:[email protected]>>
*Subject: *Work on Emulation
Hi,
I’m having compile issues with MX/Spark tags while emulating
MXML files so needs some instructions on how to emulate them?
Thanks
Shahid