Hi Serkan,
Yes, it looks like those classes were not used in Alina’s app, so if
you can, please provide the emulations for those classes.
In MXRoyale, some classes are listed in the mx-royale-manifest.xml
file and not the MXRoyaleClasses.as file. Classes that are intended
for use in MXML go in the manifest file. This is true for all SWC
projects in Flex and Royale.
Thanks,
-Alex
*From: *Serkan Taş <[email protected]>
*Reply-To: *"[email protected]" <[email protected]>
*Date: *Sunday, June 10, 2018 at 1:33 AM
*To: *"[email protected]" <[email protected]>
*Subject: *Re: Work on Emulation
Hi all,
After comparing my api-usage-list with files in the MXRoyale folder, i
came up with these 14 classes :
mx.binding.utils.ChangeWatcher
mx.containers.Form
mx.containers.FormItem
mx.controls.Menu
mx.events.TreeEvent
mx.preloaders.DownloadProgressBar
mx.resources.IResourceManager
mx.resources.ResourceBundle
mx.resources.ResourceManager
mx.rpc.AbstractOperation
mx.rpc.CallResponder
mx.rpc.http.HTTPMultiService
mx.rpc.http.Operation
mx.states.Transition
I may create an issue and begin working after you confirm.
Note : I filtered only the class with mx package, spark.*,
com.adobe.*, flash.*,flashx.* are all discarded.
Repo for the compare util :
https://github.com/nihavend/sharedprojects/tree/master/MXRoyaleUtils
<https://na01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fgithub.com%2Fnihavend%2Fsharedprojects%2Ftree%2Fmaster%2FMXRoyaleUtils&data=02%7C01%7Caharui%40adobe.com%7C83cf1b1f93a948c097c608d5ceace2a2%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C636642164299242773&sdata=iMOGSNLKvKvSnnTMJ5LNetsUMRT82966E13NPQ0lmeU%3D&reserved=0>
09.06.2018 18:14 tarihinde Serkan Taş yazdı:
Ok Alex i got it.
Good news Piotr :)
And my question :
When i was working on to discover which of my classes emulated by
comparing my api-usage list and the emulated files, i started from
first following :
I am comparing the files in the folder MXRoyale with the content
of MXRoyaleClasses.
Some files in the folders are missing in file MXRoyaleClasses.
I tought that they should be identical. Right ?
09.06.2018 10:12 tarihinde Piotr Zarzycki yazdı:
Hi Alex,
I was going to ask you for that! I will need it soon! I hope
to join next week with the effort with some project to Port! :)
Thanks,
Piotr
On Sat, Jun 9, 2018, 8:14 AM Alex Harui <[email protected]
<mailto:[email protected]>> wrote:
Hi Alina, Shahid, Serkan, and others.
I think I have nightly builds working for the MXRoyale
branch. You try them out by going here:
http://apacheroyaleci.westus2.cloudapp.azure.com:8080/job/Royale-asjs_MXRoyale/lastSuccessfulBuild/artifact/
<https://na01.safelinks.protection.outlook.com/?url=http%3A%2F%2Fapacheroyaleci.westus2.cloudapp.azure.com%3A8080%2Fjob%2FRoyale-asjs_MXRoyale%2FlastSuccessfulBuild%2Fartifact%2F&data=02%7C01%7Caharui%40adobe.com%7C83cf1b1f93a948c097c608d5ceace2a2%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C636642164299242773&sdata=sBt2t6Rga567snFu8yBY9TpjHmtMCA9H5xVL9mxGrtU%3D&reserved=0>
Nightly builds are not official releases. Please watch
email on [email protected]
<mailto:[email protected]> for build failure messages
with “Royale-asjs_MXRoyale” in the subject. As code gets
committed, one of our CI servers will build it and report
an errors.
Thanks,
-Alex
*From: *Alex Harui <[email protected]
<mailto:[email protected]>>
*Reply-To: *"[email protected]
<mailto:[email protected]>" <[email protected]
<mailto:[email protected]>>
*Date: *Friday, June 8, 2018 at 4:22 PM
*To: *"[email protected]
<mailto:[email protected]>" <[email protected]
<mailto:[email protected]>>
*Subject: *Re: Work on Emulation
Hi Alina,
Yes, the API report lists x,y and some other properties on
spark.primitives.Line. We shouldn’t need to emulate their
base classes right now.
-Alex
*From: *Alina Kazi <[email protected]
<mailto:[email protected]>>
*Reply-To: *"[email protected]
<mailto:[email protected]>" <[email protected]
<mailto:[email protected]>>
*Date: *Thursday, June 7, 2018 at 11:19 PM
*To: *"[email protected]
<mailto:[email protected]>" <[email protected]
<mailto:[email protected]>>
*Subject: *RE: Work on Emulation
Hi Alex,
Spark.primitives.Line class extendsStrokedElement
<https://na01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fhelp.adobe.com%2Fen_US%2FFlashPlatform%2Freference%2Factionscript%2F3%2Fspark%2Fprimitives%2FsupportClasses%2FStrokedElement.html&data=02%7C01%7Caharui%40adobe.com%7Cae8f14fa0081408e863308d5cd07cb30%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C636640355740748743&sdata=6onZ98eOPaUn8AJFUYF%2FshzhxBAIxxE2n0n7a1pf1Ak%3D&reserved=0>Description:
InheritanceGraphicElement
<https://na01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fhelp.adobe.com%2Fen_US%2FFlashPlatform%2Freference%2Factionscript%2F3%2Fspark%2Fprimitives%2FsupportClasses%2FGraphicElement.html&data=02%7C01%7Caharui%40adobe.com%7Cae8f14fa0081408e863308d5cd07cb30%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C636640355740748743&sdata=FbKZCEeaj%2BUNTz%2Be4JFgc2UYGSI16DbO%2F9%2F3xpCBOfw%3D&reserved=0>
Description: InheritanceEventDispatcher
<https://na01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fhelp.adobe.com%2Fen_US%2FFlashPlatform%2Freference%2Factionscript%2F3%2Fflash%2Fevents%2FEventDispatcher.html&data=02%7C01%7Caharui%40adobe.com%7Cae8f14fa0081408e863308d5cd07cb30%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C636640355740748743&sdata=MjPhmmfbXUaQYck%2BYA%2B13N7%2F6QzbAXLPrMGgJp9JZYg%3D&reserved=0>
in Flex SDK.
In Line Class X,Y Properties are extended
fromGraphicElement
<https://na01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fhelp.adobe.com%2Fen_US%2FFlashPlatform%2Freference%2Factionscript%2F3%2Fspark%2Fprimitives%2FsupportClasses%2FGraphicElement.html&data=02%7C01%7Caharui%40adobe.com%7Cae8f14fa0081408e863308d5cd07cb30%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C636640355740748743&sdata=FbKZCEeaj%2BUNTz%2Be4JFgc2UYGSI16DbO%2F9%2F3xpCBOfw%3D&reserved=0>.
StrokedElement & GraphicElementboth are not in Emulation
Components list.
Currently Emulated Line Class extends EventDispatcher.
should I add these properties to Line Class?
Thanks,
Alina
*From:*Alex Harui [mailto:[email protected]
<mailto:[email protected]>]
*Sent:* Thursday, June 07, 2018 11:21 PM
*To:* [email protected] <mailto:[email protected]>
*Subject:* Re: Work on Emulation
Hi Alina,
Congratulations on that achievement. Keep up the great work.
-Alex
*From: *Alina Kazi <[email protected]
<mailto:[email protected]>>
*Reply-To: *"[email protected]
<mailto:[email protected]>" <[email protected]
<mailto:[email protected]>>
*Date: *Thursday, June 7, 2018 at 1:46 AM
*To: *"[email protected]
<mailto:[email protected]>" <[email protected]
<mailto:[email protected]>>
*Subject: *RE: Work on Emulation
Thanks Alex.
One of the file from D-Bz Library Project is compiled
Successfully.
It contains API’s :
Group,SparkSkin,Scroller,Rect,Stroke,SolidColor,SolidColorStroke,Fill,State
-Alina Kazi
*From:*Alex Harui [mailto:[email protected]
<mailto:[email protected]>]
*Sent:* Thursday, June 07, 2018 1:20 PM
*To:* [email protected] <mailto:[email protected]>
*Subject:* Re: Work on Emulation
Hi Alina,
I think you should add static constants to
mx.events.MouseEvent. It should look something like:
public static const MOUSE_DOWN:String =
org.apache.royale.events.MouseEvent.MOUSE_DOWN;
For Graphics, look at org.apache.royale.svg.CompoundGraphic
HTH,
-Alex
*From: *Alina Kazi <[email protected]
<mailto:[email protected]>>
*Reply-To: *"[email protected]
<mailto:[email protected]>" <[email protected]
<mailto:[email protected]>>
*Date: *Wednesday, June 6, 2018 at 11:24 PM
*To: *"[email protected]
<mailto:[email protected]>" <[email protected]
<mailto:[email protected]>>
*Subject: *RE: Work on Emulation
Hi Alex,
Thanks for the help. It worked.
I have emulated a flash API MouseEvent exends
org.apache.royale.events.MouseEvent
Properties like MouseEvent.MOUSE_DOWN ,
MouseEvent.MOUSE_UP , MouseEvent.CLICK etc are not
accessible when I am using emulated mx.events.MouseEvent
in an Example.
flash.display.Graphics is used at many places in our D-Biz
Library Project. Graphics API is not present in any
project of Royale SDK .
So, Should I emulate Graphics extends Object ? OR Emulated
Graphics API should extend any API from Royale SDK ?
Thanks,
Alina
*From:*Alex Harui [mailto:[email protected]
<mailto:[email protected]>]
*Sent:* Wednesday, June 06, 2018 8:15 PM
*To:* [email protected] <mailto:[email protected]>
*Subject:* Re: Work on Emulation
Hi Alina,
“lookupOnly=true” is used when a class is in a different
SWC. In Flex, AdvancedDataGrid is in the
advancedgrids.swc. In the emulation components they are
in MXRoyale, so I think you can just remove the
lookupOnly=”true” and it should work.
HTH,
-Alex
*From: *Alina Kazi <[email protected]
<mailto:[email protected]>>
*Reply-To: *"[email protected]
<mailto:[email protected]>" <[email protected]
<mailto:[email protected]>>
*Date: *Wednesday, June 6, 2018 at 1:45 AM
*To: *"[email protected]
<mailto:[email protected]>" <[email protected]
<mailto:[email protected]>>
*Subject: *RE: Work on Emulation
mx.controls.AdvancedDataGrid is present in
AdvancedDataGridClasses.as & <component
id="AdvancedDataGrid" class="mx.controls.AdvancedDataGrid"
lookupOnly="true"/> in mx-manifest.xml in Flex SDK
In Apache Royale should I add AdvancedDataGrid in both
classes (mx-royale-manifest.xml & mxRoyaleClasses.xml)?
Currently I have added it in mx-royale-manifest.xml only &
MXRoyale Lib is Compiled Successfully. Bu,t when I am
compiling <mx:AdvancedDataGrid> in an Example like other
components I am getting Error on it.
Thanks,
Alina Kazi
*From:*Alina Kazi [mailto:[email protected]
<mailto:[email protected]>]
*Sent:* Wednesday, June 06, 2018 9:49 AM
*To:* '[email protected]
<mailto:[email protected]>'
*Subject:* RE: Work on Emulation
Hi Alex,
These were two different API’s list I shared.
1.API report for Library
Project:https://www.dropbox.com/s/77wkgrm74upkg0j/SHMALib%20Report.txt?dl=0
<https://na01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fwww.dropbox.com%2Fs%2F77wkgrm74upkg0j%2FSHMALib%2520Report.txt%3Fdl%3D0&data=02%7C01%7Caharui%40adobe.com%7Ceefa7badcead442286a308d5cb89d1f7%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C636638715193949180&sdata=TQ%2B09FVcV9v8RCDhj87be%2BNZAcir4bipWAPErpxynPE%3D&reserved=0>
2.API report for Application Project
:https://www.dropbox.com/s/swvqhly6wa0jrc5/API-Reports.rar?dl=0
<https://na01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fwww.dropbox.com%2Fs%2Fswvqhly6wa0jrc5%2FAPI-Reports.rar%3Fdl%3D0&data=02%7C01%7Caharui%40adobe.com%7Ceefa7badcead442286a308d5cb89d1f7%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C636638715193959185&sdata=cRIDmNW2ZqhsBId5D8O2%2FZUiaWd7FXWTxYi2QitD%2FNU%3D&reserved=0>
I think
https://github.com/apache/royale-asjs/wiki/Emulation-Components
<https://na01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fgithub.com%2Fapache%2Froyale-asjs%2Fwiki%2FEmulation-Components&data=02%7C01%7Caharui%40adobe.com%7Ceefa7badcead442286a308d5cb89d1f7%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C636638715193969194&sdata=TupgS8mF8Q4d1X2pZ3wX%2F6YKOjHTdtNOvTLxLOGpWMQ%3D&reserved=0>
includes Application Project API’s only.
I am adding missing APIs.
Thanks for your Help.
-Alina
*From:*Alex Harui [mailto:[email protected]
<mailto:[email protected]>]
*Sent:* Tuesday, June 05, 2018 9:51 PM
*To:* [email protected] <mailto:[email protected]>
*Subject:* Re: Work on Emulation
Hi Alina,
Is your app using Sandboxes? Is it loading SWFs from
other security domains or SWFs compiled against different
Flex versions? Hopefully not, as that will greatly
simplify things, and in that case I would add
getSandboxRoot() to systemManager and have it “return
this”. Not sure why it wasn’t in the API report. It will
be interesting to see what else the API report missed as
you try to get your app to compile.
The other APIs are Flash APIs, in this case on
flash.events.MouseEvent. We have not and will not try to
emulate the flash classes. There will often be an
equivalent Royale class, in this case
org.apache.royale.events.MouseEvent. You may need to
“import org.apache.royale.events.MouseEvent” and not
import flash.events.MouseEvent. However, if an API still
doesn’t exist on the Royale version (and stageX/Y and
updateAfterEvent do not), then the next step is to create
an emulation class, maybe name this one
mx.events.MouseEvent, extend
org.apache.royale.events.MouseEvent, and add the missing
APIs. stageX/Y should map to screenX/Y and
updateAfterEvent can simply do nothing on the JS side.
It will require judgement in each situation, so feel free
to ask like you did.
Thanks,
-Alex
*From: *Alina Kazi <[email protected]
<mailto:[email protected]>>
*Reply-To: *"[email protected]
<mailto:[email protected]>" <[email protected]
<mailto:[email protected]>>
*Date: *Tuesday, June 5, 2018 at 2:06 AM
*To: *"[email protected]
<mailto:[email protected]>" <[email protected]
<mailto:[email protected]>>
*Subject: *RE: Work on Emulation
As components are emulated. Now, I am compiling D-Biz
Library Project.
Compiling file by file . So, I can add things that I
missed to add in MXRoyale and SparkRoyale while emulation.
event.updateAfterEvent()
event.stageX
event.stageY
systemManager.getSandboxRoot()
are the properties/methods that are used by my first file
in D-Biz Library and these properties/methods were not in
https://github.com/apache/royale-asjs/wiki/Emulation-Components
<https://na01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fgithub.com%2Fapache%2Froyale-asjs%2Fwiki%2FEmulation-Components&data=02%7C01%7Caharui%40adobe.com%7Ccf498a86b3954798ffe208d5cac3980c%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C636637863775991352&sdata=tz%2Bagtmdw%2BEWmFpO%2F4HAzBcQ8aQpM4OLm9Pu6vvp65k%3D&reserved=0>
Do I need to add these properties and methods to Apache
Royale SDK ?
Thanks,
Alina Kazi
*From:*Alex Harui [mailto:[email protected]
<mailto:[email protected]>]
*Sent:* Monday, June 04, 2018 8:43 PM
*To:* [email protected] <mailto:[email protected]>
*Subject:* Re: Work on Emulation
Hi Alina,
I did not look too closely, but the list of files on the
commit emails looked reasonable. AIUI, if there were
multiple commits to a PR to adjust the code before merging
then yes, you might see a lot of commits in the merge history.
As long as you pull changes into your local repo before
doing modifications in your local repo, I think you will
be ok.
Thanks,
-Alex
*From: *Alina Kazi <[email protected]
<mailto:[email protected]>>
*Reply-To: *"[email protected]
<mailto:[email protected]>" <[email protected]
<mailto:[email protected]>>
*Date: *Monday, June 4, 2018 at 12:29 AM
*To: *"[email protected]
<mailto:[email protected]>" <[email protected]
<mailto:[email protected]>>
*Subject: *RE: Work on Emulation
Hi,
When I was committing the merge for some PR’s today. There
were maximum 10 commits that were shown per PR while merging.
After Merging when I see PR from history in MXRoyale
Branch. It shows changes in many files.
But MXRoyale Source is also compiled Successfully.
Could someone please check?
Thanks,
Alina Kazi
*From:*Alina Kazi [mailto:[email protected]
<mailto:[email protected]>]
*Sent:* Thursday, May 31, 2018 12:59 PM
*To:* [email protected] <mailto:[email protected]>
*Subject:* RE: Work on Emulation
Thank you so much Alex.
I didn’t noticed that while merging PR for SparkSkin.
I will re-check spark-royale-manifest.xml ,
SparkRoyaleClasses.as ,mx-royale-manifest.xml and
MXRoyaleClases.as for all emulated components.
Thanks,
Alina Kazi
*From:*Alex Harui [mailto:[email protected]
<mailto:[email protected]>]
*Sent:* Thursday, May 31, 2018 12:31 PM
*To:* [email protected] <mailto:[email protected]>
*Subject:* Re: Work on Emulation
Hi Alina,
It looks like there was some confusion around step #8 in
the wiki article. Classes like SparkSkin are used in MXML
and thus should be added to
src/main/resources/spark-royale-manifest.xml instead of
SparkRoyaleClasses.as. The same may be true for the
MXRoyale project and mx-royale-manifest.xml. If you look
at the actual Flex spark-manifest.xml and mx-manifest.xml,
I think you can copy the lines for classes you have emulated.
HTH,
-Alex
*From: *Alina Kazi <[email protected]
<mailto:[email protected]>>
*Reply-To: *"[email protected]
<mailto:[email protected]>" <[email protected]
<mailto:[email protected]>>
*Date: *Wednesday, May 30, 2018 at 11:29 PM
*To: *"[email protected]
<mailto:[email protected]>" <[email protected]
<mailto:[email protected]>>
*Subject: *RE: Work on Emulation
Hi Alex
Thanks for updating
https://github.com/apache/royale-asjs/wiki/Emulation-Components
<https://na01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fgithub.com%2Fapache%2Froyale-asjs%2Fwiki%2FEmulation-Components&data=02%7C01%7Caharui%40adobe.com%7Cb565c8ffb38c412e9d1608d5c6bfd11d%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C636633449512700855&sdata=BexLZDCyeO7wvg4WPr5p%2BFGrH3fZvfE5sG4JKZh7x5k%3D&reserved=0>
for further explanation.
I am trying to Compile mxml Components in SparkRoyale ,
Getting this Error :
https://www.dropbox.com/s/0mfdivdpavtzlbi/Errorcompiling-mxml.txt?dl=0
<https://na01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fwww.dropbox.com%2Fs%2F0mfdivdpavtzlbi%2FErrorcompiling-mxml.txt%3Fdl%3D0&data=02%7C01%7Caharui%40adobe.com%7Cb565c8ffb38c412e9d1608d5c6bfd11d%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C636633449512710864&sdata=iAMLRkEEs7dPdpyI70iE%2F%2F%2B8v4swhuYk9RVZvw5NkgY%3D&reserved=0>
Do I need to add/change something to refer existing
library in configuration files.
Thanks,
Alina Kazi
*From:*Alex Harui [mailto:[email protected]
<mailto:[email protected]>]
*Sent:* Tuesday, May 29, 2018 9:29 PM
*To:* [email protected] <mailto:[email protected]>
*Subject:* Re: Work on Emulation
Hi Alina,
That is awesome. Once the PR’s have been merged, the next
test is to compile your existing app against the
feature/MXRoyale branch. It should compile without errors
(of course, it probably won’t run). If you do get errors,
then we need to figure out why.
The next step will be to actually make the emulated
components draw something on the screen even if it is
“ugly”. I’ve done that for several components already. I
will try to write up a better explanation of how I do that.
Then the next step is to make the emulated components have
the right size and appearance.
The final step is to fix bugs so your app runs properly.
Thanks,
-Alex
*From: *Alina Kazi <[email protected]
<mailto:[email protected]>>
*Reply-To: *"[email protected]
<mailto:[email protected]>" <[email protected]
<mailto:[email protected]>>
*Date: *Tuesday, May 29, 2018 at 2:36 AM
*To: *"[email protected]
<mailto:[email protected]>" <[email protected]
<mailto:[email protected]>>
*Subject: *RE: Work on Emulation
Thanks Alex.
All mx and spark Components are emulated except 1 that is
in Progress.
Hopefully tomorrow I will merge PR’s.
Feature/MXRoyale branch is 331 commits ahead, 108 commits
behind develop.
I just wanted to know when you are going to merge that
branch with develop branch, do you merge these components
will be functional ?
What should I do next to make them functional ?
Also , Thanks for providing a very helpful guide for the
creation of the emulation:
https://github.com/apache/royale-asjs/wiki/Emulation-Components
<https://na01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fgithub.com%2Fapache%2Froyale-asjs%2Fwiki%2FEmulation-Components&data=02%7C01%7Caharui%40adobe.com%7C1f754a058c544c9d3e1308d5c5479854%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C636631833669646390&sdata=UWnScja7WOCsTT4I8aHtwaANS7kTSKH4YApav9qpuO8%3D&reserved=0>
-Alina Kazi
*From:*Alex Harui [mailto:[email protected]
<mailto:[email protected]>]
*Sent:* Friday, May 25, 2018 9:31 PM
*To:* [email protected] <mailto:[email protected]>
*Subject:* Re: Work on Emulation
Hi Alina,
That’s great. I see you have almost completed the
creation of the emulation classes. That will be a
significant milestone when you achieve that.
Keep up the good work.
-Alex
*From: *Alina Kazi <[email protected]
<mailto:[email protected]>>
*Reply-To: *"[email protected]
<mailto:[email protected]>" <[email protected]
<mailto:[email protected]>>
*Date: *Friday, May 25, 2018 at 4:14 AM
*To: *"[email protected]
<mailto:[email protected]>" <[email protected]
<mailto:[email protected]>>
*Subject: *Re: Work on Emulation
Hi,
Few Emulated Spark & MX Components are compiled together.
MX : Button & Label
Spark :Button,CheckBox,TextArea,TextInput,NumericStepper,
List & DropDownList
Project link:
https://www.dropbox.com/s/bm2uv6bfzoqo3u0/HelloWorld.rar?dl=0
<https://na01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fwww.dropbox.com%2Fs%2Fbm2uv6bfzoqo3u0%2FHelloWorld.rar%3Fdl%3D0&data=02%7C01%7Caharui%40adobe.com%7C0218b2cc67f1464231b408d5c230b258%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C636628436764109381&sdata=xhMqzoP2B36YUKWTQmXyxy7XqlYeKyE8rx3VPZZ1IQ0%3D&reserved=0>
Thanks,
Alina Kazi
On Tue, May 22, 2018 at 8:39 PM, Alex Harui
<[email protected] <mailto:[email protected]>> wrote:
Hi Shahid,
Please try to ask more specific questions. In this
case, maybe something like: “When I compile these
lines of MXML with this command line I get this error”.
Thanks,
-Alex
*From: *Shahid Khan <[email protected]
<mailto:[email protected]>>
*Reply-To: *"[email protected]
<mailto:[email protected]>"
<[email protected] <mailto:[email protected]>>
*Date: *Tuesday, May 22, 2018 at 12:56 AM
*To: *"[email protected]
<mailto:[email protected]>"
<[email protected] <mailto:[email protected]>>
*Subject: *Work on Emulation
Hi,
I’m having compile issues with MX/Spark tags while
emulating MXML files so needs some instructions on how
to emulate them?
Thanks
Shahid