Hi Tom,

You probably should send some email - Look here ->
https://royale.apache.org/mailing-lists/

Thanks,
Piotr

czw., 9 sie 2018 o 13:07 Tom Van den Eynde <[email protected]>
napisał(a):

> Hi guys,
>
> Even though I'm really happy with the fact that you put a lot of effort in
> the successor of Flex: how can I unsubscribe (as for the time being I can't
> help with what you're doing).
> Do I simply send a reply to a message with a 'unsubscribe' subject?
>
> Thanks in advance,
> Tom
>
> On Tue, Jun 19, 2018 at 1:25 PM Alina Kazi <[email protected]> wrote:
>
>> Thanks Alex & Harbs
>>
>> I can’t find Flash Source I searched it on internet a lot.
>>
>> Could someone please share link for the Flash API’s Source.
>>
>>
>>
>> -Alina
>>
>>
>>
>> *From:* Harbs [mailto:[email protected]]
>> *Sent:* Tuesday, June 19, 2018 12:40 PM
>> *To:* [email protected]
>> *Subject:* Re: Work on Emulation
>>
>>
>>
>> Some more thoughts below.
>>
>>
>>
>> We have the following:
>>
>> org.apache.royale.net.URLLoader
>>
>> org.apache.royale.net.URLRequest
>>
>> CapsStyle and JointStyle consts are combined into
>> org.apache.royale.graphics.LineStyle
>>
>>
>>
>> Also check out ObjectMap as a possible replacement for Dictionary. But if
>> the keys are strings, a simple object is likely best.
>>
>>
>>
>> There’s no direct equivalent to LineScaleMode in HTML. The closest you
>> have in SVG is vector-effect which can be set to non-scaling-stroke.[1]
>> Canvas is pretty ugly.[2]
>>
>>
>>
>> SpreadMethod is another one which doesn’t translate well. You have
>> linear-gradient[3] and repeating-linear-gradient[4], but I don’t think
>> there’s anything like REFLECT.
>>
>>
>>
>> Harbs
>>
>>
>>
>> [1]
>> https://developer.mozilla.org/en-US/docs/Web/SVG/Attribute/vector-effect
>>
>> [2]
>> https://stackoverflow.com/questions/3794354/html5-canvas-prevent-linewidth-scaling
>>
>> [3]https://developer.mozilla.org/en-US/docs/Web/CSS/linear-gradient
>>
>> [4]
>> https://developer.mozilla.org/en-US/docs/Web/CSS/repeating-linear-gradient
>>
>>
>>
>> On Jun 19, 2018, at 10:12 AM, Alex Harui <[email protected]> wrote:
>>
>>
>>
>> Hi Alina,
>>
>>
>>
>> What to do about the flash classes depends a bit on how they are used.
>> If they are not used often, I would try to replace their use with something
>> else.  I’ve grouped the list of Flash APIs into rough categories:
>>
>>
>>
>> Do you really need these? What is it used for?
>>
>> flash.utils.Dictionary;
>>
>> flash.display.CapsStyle;
>>
>> flash.display.JointStyle;
>>
>> flash.display.InterpolationMethod;
>>
>> flash.display.LineScaleMode;
>>
>> flash.display.SpreadMethod;
>>
>> flash.filters.*;
>>
>> flash.filters.DropShadowFilter;
>>
>> flash.geom.Matrix;(3)
>>
>> flash.net.*;
>>
>> flash.net.URLRequest;
>>
>> flash.net.URLLoader
>>
>> flash.profiler.showRedrawRegions;
>>
>> flash.utils.getTimer;
>>
>> flash.net.SharedObject;
>>
>> flash.ui.Keyboard;
>>
>>
>>
>> These might be replaced by UIComponent:
>>
>> flash.display.DisplayObject;
>>
>> flash.display.DisplayObjectContainer;
>>
>> flash.display.Sprite;
>>
>>
>>
>> These might be replaced by APIs in Graphics.swc:
>>
>> flash.display.GradientType;(2)
>>
>> flash.display.Graphics;(7)
>>
>> flash.display.Shape;
>>
>>
>>
>> What are you loading with Loader?
>>
>> flash.display.Loader;
>>
>>
>>
>> You can replace these or make mx emulations:
>>
>> flash.system.ApplicationDomain; à mx.system.ApplicationDomain
>>
>> flash.events.Event;(20) à org.apache.royale.events.Event
>>
>> flash.events.EventDispatcher;(5) à
>> org.apache.royale.events.EventDispatcher
>>
>> flash.events.KeyboardEvent;  à org.apache.royale.events.KeyboardEvent
>>
>> flash.events.MouseEvent;(15) à org.apache.royale.events.MouseEvent
>>
>> flash.geom.Point;(16)  à org.apache.royale.geom.Point
>>
>> flash.geom.Rectangle;(14)  à org.apache.royale.geom.Rectangle
>>
>> flash.utils.Timer;  à org.apache.royale.utils.Timer
>>
>> flash.utils.Proxy;  à org.apache.royale.utils.Proxy
>>
>> flash.utils.flash_proxy;
>>
>> flash.net.navigateToURL;  à org.apache.royale.core.BrowserWindow
>>
>> flash.utils.ByteArray;(2) à org.apache.royale.utils.BinaryData
>>
>> flash.utils.getQualifiedClassName à
>> org.apache.royale.reflection.getQualifiedClassName
>>
>>
>>
>>
>>
>> I think these 3 exist in the develop branch:
>>
>>
>>
>> flash.utils.IDataInput; à org.apache.royale.net.utils.IDataInput
>>
>> flash.utils.IDataOutput; à org.apache.royale.net.utils.IDataOutput
>>
>> flash.utils.IExternalizable;  à
>> org.apache.royale.net.utils.IExternalizable
>>
>>
>>
>>
>>
>> It might be best to create mx emulations like you did for
>> ApplicationDomain
>>
>>
>>
>> flash.events.FocusEvent;
>>
>> flash.events.IOErrorEvent;
>>
>> flash.events.TextEvent;(3)
>>
>> flash.display.Bitmap;
>>
>> flash.errors.EOFError;
>>
>> flash.external.ExternalInterface;
>>
>>
>>
>> Can you use E4x?
>>
>>
>>
>> flash.xml.*;
>>
>> flash.xml.XMLNode;
>>
>>
>>
>> Can you use Label?
>>
>>
>>
>> flash.text.FontStyle;
>>
>> flash.text.TextField;
>>
>> flash.text.TextFormat;
>>
>>
>>
>> HTH,
>>
>> -Alex
>>
>>
>>
>> *From: *Alina Kazi <[email protected]>
>> *Reply-To: *"[email protected]" <[email protected]>
>> *Date: *Monday, June 18, 2018 at 10:07 PM
>> *To: *"[email protected]" <[email protected]>
>> *Subject: *RE: Work on Emulation
>>
>>
>>
>> Hi Alex,
>>
>> Below given flash API’s are used by D-Biz Library Project and Main
>> Application Project. Do I also need to emulate all these API’s ?
>>
>> flash.utils.Dictionary;
>>
>> flash.utils.IExternalizable;
>>
>> flash.display.DisplayObject;
>>
>> flash.display.Bitmap;
>>
>> flash.display.CapsStyle;
>>
>> flash.display.DisplayObject;(12)
>>
>> flash.display.DisplayObjectContainer;
>>
>> flash.display.GradientType;(2)
>>
>> flash.display.Graphics;(7)
>>
>> flash.display.InterpolationMethod;
>>
>> flash.display.JointStyle;
>>
>> flash.display.LineScaleMode;
>>
>> flash.display.Loader;
>>
>> flash.display.Shape;
>>
>> flash.display.SpreadMethod;
>>
>> flash.display.Sprite;
>>
>> flash.errors.EOFError;
>>
>> flash.events.*;(3)
>>
>> flash.events.Event;(20)
>>
>> flash.events.EventDispatcher;(5)
>>
>> flash.events.FocusEvent;
>>
>> flash.events.IOErrorEvent;
>>
>> flash.events.KeyboardEvent;
>>
>> flash.events.MouseEvent;(15)
>>
>> flash.events.TextEvent;(3)
>>
>> flash.external.ExternalInterface;
>>
>> flash.filters.*;
>>
>> flash.filters.DropShadowFilter;
>>
>> flash.geom.Matrix;(3)
>>
>> flash.geom.Point;(16)
>>
>> flash.geom.Rectangle;(14)
>>
>> flash.net.*;
>>
>> flash.net.URLRequest;
>>
>> flash.net.URLLoader
>>
>> flash.net.navigateToURL;
>>
>> flash.profiler.showRedrawRegions;
>>
>> flash.system.ApplicationDomain;
>>
>> flash.text.FontStyle;
>>
>> flash.text.TextField;
>>
>> flash.text.TextFormat;
>>
>> flash.ui.Keyboard;
>>
>> flash.utils.ByteArray;(2)
>>
>> flash.utils.IDataInput;
>>
>> flash.utils.IDataOutput;
>>
>> flash.utils.Proxy;
>>
>> flash.utils.Timer;
>>
>> flash.utils.flash_proxy;
>>
>> flash.utils.getTimer;
>>
>> flash.xml.*;
>>
>> flash.display.DisplayObject;
>>
>> flash.display.DisplayObjectContainer;
>>
>> flash.net.SharedObject;
>>
>> flash.xml.XMLNode;
>>
>> flash.utils.getQualifiedClassName;
>>
>>
>>
>> Thanks,
>>
>> Alina Kazi
>>
>>
>>
>> *From:* Alex Harui [mailto:[email protected] <[email protected]>]
>> *Sent:* Tuesday, June 19, 2018 3:36 AM
>> *To:* [email protected]
>> *Subject:* Re: Work on Emulation
>>
>>
>>
>> Hi Serkan,
>>
>>
>>
>> You can look at the mx-manifest.xml and spark-manifest.xml in the
>> frameworks folder of a Flex SDK to determine which emulation classes go in
>> those manifests or in MXRoyaleClasses.as or SparkRoyaleClasses.as
>>
>>
>>
>> HTH,
>>
>> -Alex
>>
>>
>>
>>
>>
>> *From: *Serkan Taş <[email protected]>
>> *Reply-To: *"[email protected]" <[email protected]>
>> *Date: *Monday, June 18, 2018 at 1:57 PM
>> *To: *"[email protected]" <[email protected]>
>> *Subject: *Re: Work on Emulation
>>
>>
>>
>> Thank you Alex,
>>
>> I think i missed this detail. Maybe someone has already answered the
>> question but i need to ask again.
>>
>> How may I decide which classes are for MXML which are not ?
>>
>> thanx,
>> serkan
>>
>> 11.06.2018 08:43 tarihinde Alex Harui yazdı:
>>
>> Hi Serkan,
>>
>>
>>
>> Yes, it looks like those classes were not used in Alina’s app, so if you
>> can, please provide the emulations for those classes.
>>
>>
>>
>> In MXRoyale, some classes are listed in the mx-royale-manifest.xml file
>> and not the MXRoyaleClasses.as file.  Classes that are intended for use in
>> MXML go in the manifest file.  This is true for all SWC projects in Flex
>> and Royale.
>>
>>
>>
>> Thanks,
>>
>> -Alex
>>
>>
>>
>> *From: *Serkan Taş <[email protected]>
>> <[email protected]>
>> *Reply-To: *"[email protected]" <[email protected]>
>> <[email protected]> <[email protected]>
>> *Date: *Sunday, June 10, 2018 at 1:33 AM
>> *To: *"[email protected]" <[email protected]>
>> <[email protected]> <[email protected]>
>> *Subject: *Re: Work on Emulation
>>
>>
>>
>> Hi all,
>>
>> After comparing my api-usage-list with files in the MXRoyale folder, i
>> came up with these 14 classes :
>>
>> mx.binding.utils.ChangeWatcher
>> mx.containers.Form
>> mx.containers.FormItem
>> mx.controls.Menu
>> mx.events.TreeEvent
>> mx.preloaders.DownloadProgressBar
>> mx.resources.IResourceManager
>> mx.resources.ResourceBundle
>> mx.resources.ResourceManager
>> mx.rpc.AbstractOperation
>> mx.rpc.CallResponder
>> mx.rpc.http.HTTPMultiService
>> mx.rpc.http.Operation
>> mx.states.Transition
>>
>> I may create an issue and begin working after you confirm.
>>
>> Note : I filtered only the class with mx package, spark.*, com.adobe.*,
>> flash.*,flashx.* are all discarded.
>>
>> Repo for the compare util :
>> https://github.com/nihavend/sharedprojects/tree/master/MXRoyaleUtils
>> <https://na01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fgithub.com%2Fnihavend%2Fsharedprojects%2Ftree%2Fmaster%2FMXRoyaleUtils&data=02%7C01%7Caharui%40adobe.com%7C83cf1b1f93a948c097c608d5ceace2a2%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C636642164299242773&sdata=iMOGSNLKvKvSnnTMJ5LNetsUMRT82966E13NPQ0lmeU%3D&reserved=0>
>>
>>
>>
>> 09.06.2018 18:14 tarihinde Serkan Taş yazdı:
>>
>> Ok Alex i got it.
>>
>> Good news Piotr :)
>>
>> And my question :
>>
>> When i was working on to discover which of my classes emulated by
>> comparing my api-usage list and the emulated files, i started from first
>> following :
>>
>> I am comparing the files in the folder MXRoyale with the content of
>> MXRoyaleClasses.
>> Some files in the folders are missing in file MXRoyaleClasses.
>>
>> I tought that they should be identical. Right ?
>>
>> 09.06.2018 10:12 tarihinde Piotr Zarzycki yazdı:
>>
>> Hi Alex,
>>
>>
>>
>> I was going to ask you for that! I will need it soon! I hope to join next
>> week with the effort with some project to Port! :)
>>
>>
>>
>> Thanks,
>>
>> Piotr
>>
>> On Sat, Jun 9, 2018, 8:14 AM Alex Harui <[email protected]> wrote:
>>
>> Hi Alina,  Shahid,  Serkan, and others.
>>
>>
>>
>> I think I have nightly builds working for the MXRoyale branch.  You try
>> them out by going here:
>>
>>
>> http://apacheroyaleci.westus2.cloudapp.azure.com:8080/job/Royale-asjs_MXRoyale/lastSuccessfulBuild/artifact/
>> <https://na01.safelinks.protection.outlook.com/?url=http%3A%2F%2Fapacheroyaleci.westus2.cloudapp.azure.com%3A8080%2Fjob%2FRoyale-asjs_MXRoyale%2FlastSuccessfulBuild%2Fartifact%2F&data=02%7C01%7Caharui%40adobe.com%7C83cf1b1f93a948c097c608d5ceace2a2%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C636642164299242773&sdata=sBt2t6Rga567snFu8yBY9TpjHmtMCA9H5xVL9mxGrtU%3D&reserved=0>
>>
>>
>>
>> Nightly builds are not official releases.  Please watch email on
>> [email protected] for build failure messages with
>> “Royale-asjs_MXRoyale” in the subject.  As code gets committed, one of our
>> CI servers will build it and report an errors.
>>
>>
>>
>> Thanks,
>>
>> -Alex
>>
>>
>>
>> *From: *Alex Harui <[email protected]>
>> *Reply-To: *"[email protected]" <[email protected]>
>> *Date: *Friday, June 8, 2018 at 4:22 PM
>> *To: *"[email protected]" <[email protected]>
>>
>>
>> *Subject: *Re: Work on Emulation
>>
>>
>>
>> Hi Alina,
>>
>>
>>
>> Yes, the API report lists x,y and some other properties on
>> spark.primitives.Line.  We shouldn’t need to emulate their base classes
>> right now.
>>
>>
>>
>> -Alex
>>
>>
>>
>> *From: *Alina Kazi <[email protected]>
>> *Reply-To: *"[email protected]" <[email protected]>
>> *Date: *Thursday, June 7, 2018 at 11:19 PM
>> *To: *"[email protected]" <[email protected]>
>> *Subject: *RE: Work on Emulation
>>
>>
>>
>> Hi Alex,
>>
>> Spark.primitives.Line class extends StrokedElement
>> <https://na01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fhelp.adobe.com%2Fen_US%2FFlashPlatform%2Freference%2Factionscript%2F3%2Fspark%2Fprimitives%2FsupportClasses%2FStrokedElement.html&data=02%7C01%7Caharui%40adobe.com%7Cae8f14fa0081408e863308d5cd07cb30%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C636640355740748743&sdata=6onZ98eOPaUn8AJFUYF%2FshzhxBAIxxE2n0n7a1pf1Ak%3D&reserved=0>
>>  <image001.gif> GraphicElement
>> <https://na01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fhelp.adobe.com%2Fen_US%2FFlashPlatform%2Freference%2Factionscript%2F3%2Fspark%2Fprimitives%2FsupportClasses%2FGraphicElement.html&data=02%7C01%7Caharui%40adobe.com%7Cae8f14fa0081408e863308d5cd07cb30%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C636640355740748743&sdata=FbKZCEeaj%2BUNTz%2Be4JFgc2UYGSI16DbO%2F9%2F3xpCBOfw%3D&reserved=0>
>>  <image001.gif> EventDispatcher
>> <https://na01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fhelp.adobe.com%2Fen_US%2FFlashPlatform%2Freference%2Factionscript%2F3%2Fflash%2Fevents%2FEventDispatcher.html&data=02%7C01%7Caharui%40adobe.com%7Cae8f14fa0081408e863308d5cd07cb30%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C636640355740748743&sdata=MjPhmmfbXUaQYck%2BYA%2B13N7%2F6QzbAXLPrMGgJp9JZYg%3D&reserved=0>
>>  in Flex SDK.
>>
>>
>>
>> In Line Class X,Y Properties are extended from GraphicElement
>> <https://na01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fhelp.adobe.com%2Fen_US%2FFlashPlatform%2Freference%2Factionscript%2F3%2Fspark%2Fprimitives%2FsupportClasses%2FGraphicElement.html&data=02%7C01%7Caharui%40adobe.com%7Cae8f14fa0081408e863308d5cd07cb30%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C636640355740748743&sdata=FbKZCEeaj%2BUNTz%2Be4JFgc2UYGSI16DbO%2F9%2F3xpCBOfw%3D&reserved=0>
>> .StrokedElement & GraphicElement both are not in Emulation Components
>> list.
>>
>> Currently Emulated Line Class extends EventDispatcher.
>>
>> should I add these properties to Line Class ?
>>
>>
>>
>> Thanks,
>>
>> Alina
>>
>>
>>
>> *From:* Alex Harui [mailto:[email protected]]
>> *Sent:* Thursday, June 07, 2018 11:21 PM
>> *To:* [email protected]
>> *Subject:* Re: Work on Emulation
>>
>>
>>
>> Hi Alina,
>>
>>
>>
>> Congratulations on that achievement.  Keep up the great work.
>>
>>
>>
>> -Alex
>>
>>
>>
>> *From: *Alina Kazi <[email protected]>
>> *Reply-To: *"[email protected]" <[email protected]>
>> *Date: *Thursday, June 7, 2018 at 1:46 AM
>> *To: *"[email protected]" <[email protected]>
>> *Subject: *RE: Work on Emulation
>>
>>
>>
>> Thanks Alex.
>>
>> One of the file from D-Bz Library Project is compiled Successfully.
>>
>> It contains API’s :
>> Group,SparkSkin,Scroller,Rect,Stroke,SolidColor,SolidColorStroke,Fill,State
>>
>>
>>
>> -Alina Kazi
>>
>>
>>
>> *From:* Alex Harui [mailto:[email protected]]
>> *Sent:* Thursday, June 07, 2018 1:20 PM
>> *To:* [email protected]
>> *Subject:* Re: Work on Emulation
>>
>>
>>
>> Hi Alina,
>>
>>
>>
>> I think you should add static constants to mx.events.MouseEvent.  It
>> should  look something like:
>>
>>
>>
>> public static const MOUSE_DOWN:String =
>> org.apache.royale.events.MouseEvent.MOUSE_DOWN;
>>
>>
>>
>>
>>
>> For Graphics, look at org.apache.royale.svg.CompoundGraphic
>>
>>
>>
>>
>>
>> HTH,
>>
>> -Alex
>>
>>
>>
>> *From: *Alina Kazi <[email protected]>
>> *Reply-To: *"[email protected]" <[email protected]>
>> *Date: *Wednesday, June 6, 2018 at 11:24 PM
>> *To: *"[email protected]" <[email protected]>
>> *Subject: *RE: Work on Emulation
>>
>>
>>
>> Hi Alex,
>>
>> Thanks for the help. It worked.
>>
>> I have emulated a flash API MouseEvent exends
>> org.apache.royale.events.MouseEvent
>>
>> Properties like MouseEvent.MOUSE_DOWN , MouseEvent.MOUSE_UP ,
>> MouseEvent.CLICK etc are not accessible when I am using emulated
>> mx.events.MouseEvent in an Example.
>>
>> flash.display.Graphics is used at many places in our D-Biz Library
>> Project. Graphics API is not present in any project of Royale SDK .
>>
>> So, Should I emulate Graphics extends Object ? OR Emulated Graphics API
>> should extend any API from Royale SDK ?
>>
>>
>>
>> Thanks,
>>
>> Alina
>>
>>
>>
>>
>>
>> *From:* Alex Harui [mailto:[email protected]]
>> *Sent:* Wednesday, June 06, 2018 8:15 PM
>> *To:* [email protected]
>> *Subject:* Re: Work on Emulation
>>
>>
>>
>> Hi Alina,
>>
>>
>>
>> “lookupOnly=true” is used when a class is in a different SWC.  In Flex,
>> AdvancedDataGrid is in the advancedgrids.swc.  In the emulation components
>> they are in MXRoyale, so I think you can just remove the lookupOnly=”true”
>> and it should work.
>>
>>
>>
>> HTH,
>>
>> -Alex
>>
>>
>>
>> *From: *Alina Kazi <[email protected]>
>> *Reply-To: *"[email protected]" <[email protected]>
>> *Date: *Wednesday, June 6, 2018 at 1:45 AM
>> *To: *"[email protected]" <[email protected]>
>> *Subject: *RE: Work on Emulation
>>
>>
>>
>> mx.controls.AdvancedDataGrid is present in AdvancedDataGridClasses.as  &
>>  <component id="AdvancedDataGrid" class="mx.controls.AdvancedDataGrid"
>> lookupOnly="true"/> in mx-manifest.xml in Flex SDK
>>
>> In Apache Royale should I add AdvancedDataGrid in both classes
>> (mx-royale-manifest.xml & mxRoyaleClasses.xml)?
>>
>> Currently I have added it in mx-royale-manifest.xml only & MXRoyale Lib
>> is Compiled Successfully. Bu,t when I am compiling <mx:AdvancedDataGrid> in
>> an Example like other components I am getting Error on it.
>>
>>
>>
>> Thanks,
>>
>> Alina Kazi
>>
>>
>>
>>

-- 

Piotr Zarzycki

Patreon: *https://www.patreon.com/piotrzarzycki
<https://www.patreon.com/piotrzarzycki>*

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