On Monday 22 November 2004 09:29 am, Bowie Bailey wrote:
> From: Chris [mailto:[EMAIL PROTECTED]
>

> You missed something...
>
> SA 3.0.1 pre-spawns it's children.  Rather than spawning a child for
> each incoming connection, it pre-spawns a set number of children to
> deal with the connections.  You can control how many children are
> spawned and also how many connections they will accept before dying
> and being replaced.
>
> From the spamd man page:
>
>   -m number , --max-children=number
>       This option specifies the maximum number of children to spawn.
>       Spamd will spawn that number of children, then sleep in the
>       back- ground until a child dies, wherein it will go and spawn a
>       new child.
>
Got it, I think.  If I understand right, the setting I have, m1 will have 
the initial spamd process plus one child spawned continuously.  If I were 
to set it to m2 then I'd have the initial process plus 2.  And you're 
right, I did miss reading that somehow.  

Thanks Bowie for the reply.

-- 
Chris
Registered Linux User 283774 http://counter.li.org
7:26pm up 18 days, 23:54, 1 user, load average: 0.44, 0.22, 0.12
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A good plan today is better than a perfect plan tomorrow.
                -- Patton
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