On Monday 22 November 2004 09:29 am, Bowie Bailey wrote: > From: Chris [mailto:[EMAIL PROTECTED] >
> You missed something... > > SA 3.0.1 pre-spawns it's children. Rather than spawning a child for > each incoming connection, it pre-spawns a set number of children to > deal with the connections. You can control how many children are > spawned and also how many connections they will accept before dying > and being replaced. > > From the spamd man page: > > -m number , --max-children=number > This option specifies the maximum number of children to spawn. > Spamd will spawn that number of children, then sleep in the > back- ground until a child dies, wherein it will go and spawn a > new child. > Got it, I think. If I understand right, the setting I have, m1 will have the initial spamd process plus one child spawned continuously. If I were to set it to m2 then I'd have the initial process plus 2. And you're right, I did miss reading that somehow. Thanks Bowie for the reply. -- Chris Registered Linux User 283774 http://counter.li.org 7:26pm up 18 days, 23:54, 1 user, load average: 0.44, 0.22, 0.12 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ A good plan today is better than a perfect plan tomorrow. -- Patton ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~