From: Chris [mailto:[EMAIL PROTECTED] > > On Monday 22 November 2004 09:29 am, Bowie Bailey wrote: > > From: Chris [mailto:[EMAIL PROTECTED] > > > > > You missed something... > > > > SA 3.0.1 pre-spawns it's children. Rather than spawning a child for > > each incoming connection, it pre-spawns a set number of children to > > deal with the connections. You can control how many children are > > spawned and also how many connections they will accept before dying > > and being replaced. > > > > From the spamd man page: > > > > -m number , --max-children=number > > This option specifies the maximum number of children to spawn. > > Spamd will spawn that number of children, then sleep in the > > back- ground until a child dies, wherein it will go > > and spawn a new child. > > > Got it, I think. If I understand right, the setting I have, m1 > will have the initial spamd process plus one child spawned > continuously. If I were to set it to m2 then I'd have the initial > process plus 2. And you're right, I did miss reading that somehow.
Exactly. Keep in mind that each process can only deal with one email at a time, so your setup will process emails one at a time. Bowie