Status: New
Owner: ----

New issue 3778 by [email protected]: How to tune semi-space size for minorGC
https://code.google.com/p/v8/issues/detail?id=3778

Detailed description of the issue.
When I run a real game on Nexus7, I found that the FPS is very low. According to Chromium's profile data from tracing tool. It shows that GC in V8 takes a lot of time.

some bottlenecks the ratio it weight in render main thread when FPS is very low
GCScavenger/minorGC                     > 20%
GCIncrementalMarking                    > 10%
RecompileSynchrous                      > 5%

The game generate lots of particles dynamically per frame, which introduced minorGC. minorGC also caused code deopt and opt frequently... But the system memory is not under pressure at all.

I try to tune semi-space size:
1. by command line --js-flags="--max-semi-space-size=32"
2. by revision to the default value of V8 code in src/heap/heap.cc: --max-semi-space-size=reserved-semispace-size=32M, --target-semispace-size=initial-semispace-size=4M

Neither of these 2 methods above work.

So, How to tune semi-space size for minorGC? or do you have any other suggestions to optimize this game?

Attachments:
        minorGC.png  25.9 KB

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