Comment #9 on issue 3778 by [email protected]: How to tune semi-space
size for minorGC
https://code.google.com/p/v8/issues/detail?id=3778
The pauses are really long :/
Many objects survive the young generation. The survival rate is often above
50% which means that 50% of the newly allocated objects are copied to a
different location in memory. Can you find out which objects survive and if
they really have to survive? Make sure that you don't allocate too much
while rendering. You could consider recycling objects instead of newly
allocating them. Use integer values that can be represented in 31-bit
signed integer (they do not require a wrapper object). Double values are
sometimes boxed as well. Avoid new, literals, and strings in the critical
rendering path.
--
You received this message because this project is configured to send all
issue notifications to this address.
You may adjust your notification preferences at:
https://code.google.com/hosting/settings
--
--
v8-dev mailing list
[email protected]
http://groups.google.com/group/v8-dev
---
You received this message because you are subscribed to the Google Groups "v8-dev" group.
To unsubscribe from this group and stop receiving emails from it, send an email
to [email protected].
For more options, visit https://groups.google.com/d/optout.