Comment #2 on issue 1840 by [email protected]: High num of deopts for attached production code from game engine
http://code.google.com/p/v8/issues/detail?id=1840

Hi,

we just changed the 'heap == 0' to 'heap == undefined'
Malloc is only used to allocate static vars, so only called during start up time and the div-i it would be really handy, all our iDivs have the same pattern (var1/var2)&-1

by the way to cast to int, what's better "&-1" or "|0"

thanks,
Miguel

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