Updates:
Owner: [email protected]
Cc: [email protected]
Comment #6 on issue 1840 by [email protected]: High num of deopts for
attached production code from game engine
http://code.google.com/p/v8/issues/detail?id=1840
There are probably several reasons - we're looking into improving
performance.
I also noticed that repeated runs by pressing the "reload"-button of this
demo get slower and slower when each time. (starting from 3500ms to
15000ms after a couple of reloads). I could see this in M16 and M17.
Unfortunately I can't the Mandreel demos with M18 canary since there is an
error in the JS console:
XMLHttpRequest.responseType cannot be changed for synchronous HTTP(S)
requests made from the window context.
mandreel.js:963Uncaught Error: INVALID_ACCESS_ERR: DOM Exception 15
This is most likely related to a recent change in Webkit.
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