Updates:
        Owner: [email protected]
        Cc: [email protected]

Comment #6 on issue 1840 by [email protected]: High num of deopts for attached production code from game engine
http://code.google.com/p/v8/issues/detail?id=1840

There are probably several reasons - we're looking into improving performance.

I also noticed that repeated runs by pressing the "reload"-button of this demo get slower and slower when each time. (starting from 3500ms to
15000ms after a couple of reloads). I could see this in M16 and M17.

Unfortunately I can't the Mandreel demos with M18 canary since there is an error in the JS console:

XMLHttpRequest.responseType cannot be changed for synchronous HTTP(S) requests made from the window context.
mandreel.js:963Uncaught Error: INVALID_ACCESS_ERR: DOM Exception 15

This is most likely related to a recent change in Webkit.



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