On 2013/09/06 07:38:00, Sven Panne wrote:
On 2013/09/05 18:29:59, rmcilroy wrote:
> Sorry, I think we are misunderstanding. There is still only a single
> ResourceConstraint (which is in-effect immutable and is treated as an
argument
> object). There is no intention that if the embedder changes the
> ResourceConstraint object after they have called setResourceConstraints,
that
> this would have any effect. It is only that both Blink and Chrome will
create
> their own ResourceConstraint object (setting different settings on this
> ResourceConstraint), and call setResourceConstraints on them
independently.
I
> changed the bool to a bool* in order to have a NULL (i.e., unset) as
well as
> true/false for the constraint, like the other constraints do (e.g.,
having
'0'
> as being unset). I originally used an enum for this instead of making
it a
> pointer, but thought it was a bit clunky, but can go back to that model
if
you
> don't like this being a pointer?
Using an enum is one possibility, but I think we could make things much
cleaner
when we move our internal Maybe template into the v8.h header and let the
ResourceConstraints getter return a Maybe<foo> instead of foo.
I had a look at the Chrome/Blink code, and I am not sure where one would
set
the
ResourceConstraints for the main thread (workers are easy, they have an
explicit
Isolate::New()). The current API is extremely fragile, because you have to
call
SetResourceConstaints very, very early. Adding Dan...
My plan for the main thread was to call it in RenderThreadImpl
(https://codereview.chromium.org/24000003/). This should be early enough
shouldn't it? It was actually the workers which I was finding more
difficult to
find a place since I need call this from Chromium code (the Blink folks are
not
keen to add the plumbing to pass SysUtils::isLowEndDevice through to Blink
to
then set this, so I need to call it from Chrome code). Do you know of
anywhere
early in the worker's initialization which is called in the chromium layer
(as
far as I can see, the Isolate::New() call is in the Blink side).
https://codereview.chromium.org/23464022/
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