Comment #17 on issue 3205 by [email protected]: "Too many variables"
limit prohibits new Emscripten application from running
http://code.google.com/p/v8/issues/detail?id=3205
Regarding #15: The fix is extremely localized and is low-risk, so I think
we should really back-merge it. The previous limit was *totally* ad hoc and
way too low, probably introduced back in time when a 100-line JavaScript
function was considered "huge". The only real limit I could figure out so
far is that the number of locals times the pointer size (plus some small
constant header size) must fit into 32 bits, so a value of 500 million
locals would be safe for all platforms, and we are still way below that.
Note that e.g. Crankshaft might refuse to optimize some programs due to
some other limits, but that's a different story.
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