Comment #17 on issue 3205 by [email protected]: "Too many variables" limit prohibits new Emscripten application from running
http://code.google.com/p/v8/issues/detail?id=3205

Regarding #15: The fix is extremely localized and is low-risk, so I think we should really back-merge it. The previous limit was *totally* ad hoc and way too low, probably introduced back in time when a 100-line JavaScript function was considered "huge". The only real limit I could figure out so far is that the number of locals times the pointer size (plus some small constant header size) must fit into 32 bits, so a value of 500 million locals would be safe for all platforms, and we are still way below that. Note that e.g. Crankshaft might refuse to optimize some programs due to some other limits, but that's a different story.

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